As fun as it is killing 80 bots a game after a week its not fun and this this 10 reasons why this game will fail
The maps are way to small for the game modes , I feel like im playing MW2 maps again its way to small there is no flanking that can really be done and it leads to a aids fest of spawn killing 90% of the matches i’ve played, I’ve seen better map design out of a high school kid this shits shameful for a real dev team
The movement is over the top and that can be alright if it wasen’t for the fact we are on bf2 tick rate servers
Planes are fucked, They are ether way to easy to kill or to hard …You dumb asses gave different sides larger bombs too that can kill half the map in the first 30 seconds of a game like what the fuck was going through your heads ?
Every class feels dull and really boring to play aside from the Sniper class and that’s because they are made to make people spend money to get better guns and guys …
Its over hyped because some twitch streamers got paid to play which always boost the numbers than hits a massive rock bottom a month or two in when they see the games shit …aka what we have now just wait for it you’ll see the bots make a big come back in game modes like lone fighter once the pop is dead
6 . Why did the spawn points ever get kept in a small ass room when you’ve had 1000’s of complaints in the closed beta ? its a cluster fuck to play and should be the size of few houses at least but than again we don’t have the map space for it so good job
7.The interface is garbage I’ve seen free to play stream games made by 3 people have less things pushed in your face . HEY GUYS EVER hear of fading some stuff out abit or making it easier to go thru the menus .
8-9-AND 10
you guys are making this game to be as micro transactional as you can and it really shows , That or you just dont have the skills on you’re dev team to make a half decent game who knows who cares
Im guessing this is the guy in my lobbys who is down the bottom all games even when he levels up and gets better weapons. Just a noob who complains because game wont give him free wins
I would like to share my gameplays with you (but don’t like spam) and you can see if a player can flank or not. In all my gameplays im flanking enemy’s position and telling my viewers this is what they need to do to help their team, and now you are saying you can’t flank hahaha.
spawn killing?
you have some seconds when you spawn, where you are invulnerable. If enemy is killing your team in spawn, maybe is your team’s problem because anyone uses his engineers to scape and place a good spawn to finish that spawn killing.
In every match I see, 80% of the players are front attacking, I only see a couple of players (with their squads) flanking. The problem is that people want direct fighting
Completely agree, i really cant see how the gunplay and the number of soldier can benefit from a cod like gameplay. Best map now is normandy beach and it still too small
It doesn’t matter when the enemy plane arrives after your spawn protection is over, drops 6 x 250kb bombs in a string, and kills 30+ of your team - you can’t run far enough before it arrives to be out of the kill zone.
But flanking - agree - get lots of kills from the flanks - had a task to get 60 MG kills - got 50 of them with a rookie squad on 1 flank in 1 game… (which we lost but hey - I can’t carry the whole game!)
i disagree. Never got killed by a plane at the start of the match. Maybe the reason is that i run stright to the sides of the map because the points are also mostly at the sides. Maps are big enough for flanking, the secret is to deploy a spawnpoint at one of those flanks. I also disagre with the dull classes as every soldier has its specific task, besides maybe the regular infantry man which usually is a filler. But Enginers, Assault, Anti Tank and so on have specific tasks they are good at.
Well I can agree on this, because wanting players to spend so much money (far more than AAA game worth…) on BETA is just not okay. Same goes for P2W aspects of monetization. Monetization in overall is implemented in horrible and predatory way, and it is extreme shame that either gaijin or developers ignored all our feedback we posted on closed monetization testing and implemented all that on public monetization anyway despite ourages.
The one I was watching was in some competition - US$3500 to whoever got hte most kills in 24 hrs - he was using Ju-188 - getting 160+ kills in many matches in Normandy
Really you’ve never ran out of the spawn and been blasted by a plane that has 20+ kills out the gate? I find that incredibly hard to believe as it is very very common. It’s easy to fix and it is a fairly common problem