Those games do look fairly similar, but you kinda proved the point I was making there, DOTA and Starcraft have the same basic premise as Real Time Strategy game set in a future, but are very different in implementation which is the same with RO2 and Enlisted are quite different in their premise.
But it is not even that, RO2 is a finished game with a lot of community content (which would be nice to be able to have in Enlisted, but it’s Gaijin so I doubt it unfortunately), which was compared to Enlisted which is still in Closed Beta with features still being worked on.
In that one word you proved that game design has changed a lot, that was an entirely different game (yes kinda based on some previous stuff, but even that was new) and it has now become the most sold game ever which shows that games need to be different to be successful.
So again, can we end this thread and if any of you have any actually constructive feedback to give, go create a forum thread laying such out in a clear fashion so it can actually be discussed.
Good job. Almost feels like it’s more research into the subject than developers have done. There’s so much out there in terms of knowledge and sources of inspiration they could have used and yet we have this. It’s like almost everything in this game doesn’t work to some degree. I hate to be harsh since I was originally very hopeful about “War Thunder only with infantry”, but the state Enlisted is currently in, it’s unforgiveable.
Gaijin does allow community made content. The first 2 italian tanks were a Pershin reskin, and a community-made italian tank. Sadly. their requirements are so strict that very few people put in the effort. (the modeller had to make the damage model, and internal model too)
I was talking about the specific points such as community maps and soldiers, Gaijin has never allowed access to produce new maps etc. And again, I said it would be nice, simply unlikely so why are you trying to argue?
Then create a forum post with your suggested improvements, jeez, posts like this simply bog down the actual suggestions, fortunately this is mess room so they can simply filter it out though.
I am doing that, or was doing that, somewhat regularly. Not in the English section, though. But the thing is that I can’t make the game for them and I can’t really teach them something they don’t already know.
So far they’ve ignored almost everything I said. Not that I expected anything else, I’m just another nobody on the internet after all. In reality the only thing players can do is tell developers whether or not the game works for them. Suggestions are pointless and can even be harmful.
But feel free to dismiss and ignore me as just another “hater” if that makes you feel better, that’s totally how you improve games.
Yeah, really feels necessary and is probably partly why they don’t respond much.
Another thing people don’t consider is that let’s say a dev did reply to a post on the forum, that thread would instantly turn into direct questions and pings to that dev which they really don’t have time for.
The effect is only marginally increased by not doing it much since there would always be questions and constant pings for a dev, better to read and take into account silently, then update the game as needed.
This is highly incorrect. im not here to argue at all. In War thunderevery major update releases a loot crate filled with user-made skins.
And for further note the Ar 196 A-3 Plane for the GER tree that was in the 2020 Operation SUMMER event was community made.
We are especially pleased to announce that this fancy plane was created for you by your fellow players. Vitaly “NovA29R” Vostokov worked on the aircraft model, and Daniil “Joy_Division__” Zaitsev created the Ar 196 A-3 cockpit.
How does that make my claim highly incorrect?
Having one other example of a vehicle?
Skins are just skins and I do not count those as content, those are extremely easy to do for any game. I could mod custom skins into enlisted if ez anti chet didnt check the file integrity
They have added user-made content though regardless of how much. There are alot of games that NEVER add user made content no matter how good it is. Im not sure what your point is anymore. Gaijin never stated they will allow user-made content or not.
Gaijin doesn’t have to.
For the sake of this thread though I never played Red Orchestra 2 so I don’t really have anything more to say.
I somewhat agree with you. Enlisted should look at other games and take notes.
For example
Red orchestra has realistic gun and tank sights while Enlisted doesnt
Now I still have to say this is CBT and we have to wait but some players think that when OBT comes out, some game from heaven will fall and look exactly like those players pictured it.
I think Enlisted should be compared to other games, especially the older ones. Players have to understand that their game will not become better if they don’t compare it to other products (which is competition).
I’d love if Enlisted just used the free arms / deadzone system that Rising Storm 2 and Insurgency Sandstorm use. Probably never gonna happen but I like the feel of it.
Emm… Seems Enlisted version of RO2 is coming?
Even though after 1 year of improving, this game, is still somewhere behind RO2.
Hope developer here can at least catch up with RO2 not in graphics and weapon diversity. But also the gameplay, map and level design, team lay-out design, and so on…
Also BGM! Historical details. And immersiveness.