Why the KV-2 Needs an Urgent Rebalance: Arguments for Reworking

It’s BR4 but with Sturmpanzer 2 i’m not against it getting downtiered to BR3. I also want to downtier Panzerwerfer 42 to BR3.

Lowering it’s reload to 10sec is just completely unrealistic, as it’s vastly more armored vehicle than open top 5mm thick TD. Hell you can even destroy it in few hits frontally by hitting exposed ammo rack while completely ignoring it’s armor.

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the only thing that would be reasonable is bringing it down to BR4 and seeing how it plays from there without changing its stats

Schlogg it’s at BR4

his post says br5 lol

The main issue with the KV-2 is that the HE in this game is inconsistent and nerfed. The high reload speed would be fine if every shot was as effective as 5.5 kg of TNT should be, but they aren’t.

Against tanks the KV-2 one taps everything if you know where to aim.

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Lol

And Sturmpanzer can be taken out by a dude with a knife.

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it is unlikely that this will be done because this is a historically reliable recharge rate, otherwise it would be possible to speed up the recharge of the is-2, which is also too long.

in general, it will only be enough to upgrade the shells to their real power and let the gunner stick out of the hatch in the turret. These 2 improvements will enhance the gaming experience on this tank.

If he can run that far into the greyzone :roll_eyes:

The Reload Time for Tanks Should Factor The Distance Between The Gun Breech and The Placement Placement of The Shells

Is this post satire ? Because surely you can’t believe the sturmpanzer is better protected than the KV2. You can literally kill all the screw from the front / sides, lmao. It dies to actual machine guns from planes, not even cannons.

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That’s a big if, lmfao (it does)

Flak 88 could fire up to 20 rounds per minute ( every 3 seconds).
King Tiger has 88mm gun so it should also reload in 3 seconds.

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Make my PZ3N shoot every 0.5sec. Everyone gotta love their HEAT/HE auto cannon

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Dont we have Guerillas for that now?
And if that is too much, straffing with a aircraft and sniper fire should be enough as well.

ah yes, let’s compare carrot with potatoes.

and balance TT vehicles based on the rare exceptions of event vehicles.

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kv2 would be brutal against BR2 players if it were br3 and downtiered, the KV1 already is a massive pain in the ass to deal with

the sturmpanzer is literally built like a wet piece of toilet paper and instantly dies to any plane that strafes it, not to mention its stuck without a turret

tweak the reload speed of the kv2 sure, but it doesnt belong below BR4

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I don’t care how much KV 2 must be nerfed, it belongs in early war battles like Moscow, and definitely not in Berlin.

The longer loading time and larger and more fragile turret make it no more suitable than the KV-1 to deal with BR3 tanks and infantry.It should be in BR3, its armor is meaningless in BR4, and even Pz.4H can easily destroy it.

In addition, it is not a new thing that BR+1 tanks can threaten low BR tanks. Let’s see how Germany’s BR4 can destroy the Allies’ BR3.Moreover, Germany has only recently received 150mm artillery in the BR2, and the KV-1 is no longer invincible.What is needed now is the KV-2 of BR3 to reduce the threat of German BR4, while the United States needs the M18 of BR3.

As for the BR4 of the Allied Powers and Japan, it is pathetic in front of the BR5.