Why is this allowed


A guy in the enemy team blocked every door to the C point in the Monastery conquest map. This was also a tactic during the 2nd Normandy test and it’s very annoying and unfair

3 Likes

Barbed wire can be cleared with det packs, but hedgehogs definitely need to be nerfed so that they aren’t invincible.

1 Like

i mean, not for be a jerk or anything.

but, you can just throw explosives on barded wire,

and dismantle the hedg.

they decreased speed times of dismantling.

2 Likes

The only way you’re ever going to dismantle that is if the enemy team makes no attempt to stop you.
You’re forced to be exposed and the enemy team doesn’t even need a line-of-sight on you, they can just toss a grenade in the hole and kill you without damaging the hedgehog, so not even getting covered by teammates will help you there.

Unless it just happened, hedgehogs still take ages to dismantle.

i mean, again, that guy just thought to actually lock down the place.

which he did. but i don’t think he was at the same level ( as the C zone is structured in two level expecting resistance. so i think he headed at the upper level.

it’s a technique used for slow down. which it works.

what i’m trying to say, according to the map, the only way he could fire, is on the roof. ( as it’s a tower ). os by the side stair cases.

our friend winter_war, has
planty of cover to dismantle the whole thingy.

that’s what i meant.

bru cant he even protect his lil base?

Actually no. This was on the open and I was getting shot at from B and I actually got killed right after taking that screenshot. On the second floor (the actual point) which door was blocked in a similar manner there was an MP-41 guy shooting trough, so dismateling that was out of the guestion

2 Likes

Meaning that they are actively defending the fortifications, meaning the fortifications deserve to survive.

5 Likes

couldn’t have you stationed your guys behind the house to your back right and proceed with one singular soldier?

so that your squad eventually prevented you from getting flanked from the stair case, and you could have dismantled that.

but if you said that there was a guy on the circle stairs, and getting shot from b, your only way it would have been through the stair case.

it went unlucky for you. but to be honest, i think that this guy actually placed very well his fortification.

have you ever worked with bots? Last battle I told mine to sit back and protect the entrance to the house I was in, and they still opted to keep bumping into me whenever I tried shooting.

The point is that it’s too low-effort to just be able to throw a hedgehog in a doorway and be done with it.

1 Like

Barbed wire can be destroyed easily and you don´t even need to go through the main entrance to Monastery during invasion. There are two more holes you can go through to bypass this from which only one is defended.
Edit: As for conquest, there are actually three ways of how to get into C point (one directly, other one through the roof from another tower), so blocking this door should not really stop you reliably.

Also as was already said, team that can actually defend their point deserves that point to survive. Nerfing barbed wire would be a big mistake because then it would render it entirely useless.

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That’s conquest, not invasion. It’s much easier to just turtle one point solo as an engineer on conquest.

Oops, fixed that. Thanks.
Still there are still two more ways how to get into that point for both teams.

It’s still about effort to set up vs effort to defeat.
Some disparity is expected, but hedgehogs make for massive disparity.

Of course, I agree that hedgehogs should not be built inside, instead we should have dedicated barricades for that. I was talking about barbed wire.

of course i played with bots? i do know how they work, and how to make them work.

do you? doesn’t sounds like.
first of all, i never said to get inside the house. but taking cover in the little hallway between the stair case of that point, and the house.

second of all, with formation, you tide them in standard, or close. and give them the order to face a direction.

as you probably should know by months if not a whole year, bots are generally better when they are not mooving. hearing those words, and seeing that you are an enlisted tester and not CBT, makes me a bit worried.

you don’t need 1000+ hours to understand the map and actual tactics.
you can’t just expect to yolo your self in, and get the whole room cleared. your squadmates are a powerfull tool. just like lightsabers. it can be very usefull, but it’s owner must learn how to use them.

and lastly, if you say that AI bump into you, you probably havn’t played this game in months.

i mean, not really, that guy could have been shot when he was placing that.
and i’m afraid that you will have to get used to.

again, the system works, as its meant to be.

what you could point out insthead, is how easy it can be placing aa and stuff on a chimney.

Bots never do what they’re told to, so you don’t know what you’re talking about.

“the system works as it’s supposed to except it doesn’t work as it’s supposed to”

than we don’t play the same game.

because mine do what i told them to do.

you use fortification and obstacles to lock down places.

does it works as intended? preatty much?

you use… barded wire to put an AA on top of it?
you tell me?

so…

The primary purpose of anti-tank fortifications is anti-infantry, and does a far better job of it than actual anti-infantry fortifications. Got it, absolutely enlightening.

Not really. A single hedgehog doesnt do much as you can pretty easily get past it by crawling etc. It requires at least 20 seconds to set up a few buildings, and at least a full minute without being interrupted for the entire area to be fortified. So just interrupting the build progress halfway would prevent the entire point to be fortified. But if you wait too long with contesting an area, sure, you deserve to be punished for it.

None of the fortifications are ment to stop infantry
Sandbags are ment as cover.
Barbed wire are ment as deterrent, a way to slow people down, and hurt them.
Neither are ment to block a human or vehicle, unlike the hedgehog. And in terms of stopping a tank, the hedgehog does that better than stopping a soldier, as a soldier can crawl past a hedgehog even if it completely blocks a doorway.

1 Like