Why is the flight control system in Enlisted so bad?

In War Thunder you can fly between trees, between buildings, and some crazy players even use the plane on the ground as if it were a tank. But in Enlisted you can’t even make a turn without the plane getting anxious and stalling, leaving you completely helpless. Maneuvers that were done in real life just make the aircraft uncontrollable in the game, and you can’t regain control—it’s absurd. Many times the plane just starts drifting sideways for no reason at all.

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The same goes for the driving in the Willy—it’s ridiculously bad.

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Its called realism. Although you can do them it takes much more skill. The drifting is because of the torque from the prop.

In my opinion, what the author is saying does not mean that.
Because the mechanics of Enlisted and War Thunder are exactly the same.
The flight mechanism was updated to be the same as the Warthunder’s during Operation Neptune Patch.
I think what the author is pointing out is a bug.
In fact, Enlisted has a bug where it won’t turn off for the Instructor.

There is a bug where the instructor does not turn off, and the pilot stats in War Thunder are also better at max than in Enlisted.

Ah, this is due to the difference in the map.
War Thunder’s maps aren’t very detailed, so vehicles rarely get stuck, but Enlisted is an infantry game (so many detailed), so vehicles get stuck more often.