Why HE is less effective from behind

My thoughts:
Stationary:


Moving:

(How fast does post-explosion shrapnel go?)

Head-on
Am I correct in my train of thought?

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Yeah probably go watch military aviation history he might have done a video about this topic or about HE on german planes in general

makes sense

I think not. The fragments get an acceleration equal to the acceleration of the projectile on contact with the target. In addition, the blast wave and the fragments move much faster than the plane’s flight.

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that’s not how HE works irl though?

not even in warthunder.

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Yeah you aren’t wrong it’s just that enlisted plane vs plane mechanic is totally broken, the ai bombers only reinforce that

There is no shrapnel modeled in game, but the concussive force of HE that is modeled probably works something similar to that in game.

I don’t mean to be rude, but not really. You have a base speed of the plane, the round fired from the plane has it’s own speed at the muzzle + the speed of the plane. The shrapnel from the HE blast has it’s own speed from the explosion + the speed of the round + the speed of the plane that shot it. Even the shrapnel that goes “back” from the blast would still move forward faster than the plane you shot at.

Take Earth for example, even though you rotate at 1000 mph, you can throw an object at the same speed in all directions. But from a static point of view, if you throw it with the direction of rotation of the earth it would seem that it moves faster while if you do it agains the rotation it would seem to move slower, but it both cases the trown object would move in the same direction. From your point of view it would look like “forward or backward”

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Exactly what I said above. If the projectile caught up with the plane, the shrapnel from the explosion will do so all the more because of the summation of velocities