I think it’s better to develop an entertainment model and a historical model. In entertainment mode, there can be battles between the German Axis and Japan, and the German Axis may also appear in the Pacific or drive a Tiger tank to Moscow. In historical mode, they will not wander aimlessly. In this way, players will become more concentrated and will not have to experience only a few maps or confront limited factions. (Isn’t our goal of joining forces just to balance and gather more players? If people are still confined to a few maps, what’s the difference from before?) The above is just my personal opinion.