When will the prices of the pistols change in the Tunisia, Normandy, Moscow and Berlin campaigns?

Well, finally the developers changed the level where the engineers were located in Tunisia, now I wonder when they will change the cost of the pistols in the other campaigns, since a pistol is not worth 3 silver, also if they already did it in Stalingrad and in the Pacific I don’t know what prevents them from doing it in the remaining campaigns?

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And make damage depend on barrel length and not random numbers, so pistols can be chosen on personal preferences.

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Damage is dependent on bullet diameter.

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That is needless to say.
I’m talking about PPK, P38 and Luger having different damage stats, and that is forcing me to play luger or p38, even if I prefer PPK more.
What I’d like to see in Enlisted (after seeing possibility of changing levels) is that guns of same caliber and barrel length have same damage. Also, it would be nice, if players have most common guns first, and prototypes or less common guns simply having less recoil, less dispersion, etc.

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Almost all damage is determined by caliber diameter alone in this game, with only a few instances otherwise (looking at you 7.62x54r), and only a few instances where barrel length makes any difference, usually bolt action carbines who have less damage then their full sized counterparts. For other things like SMGs, MGs and Semi-autos, the determining factor for damage is almost always exclusively bullet diameter.

Not all of them

Svt38 and svt40 for example have different damage even if they use the same bullet

Gewer41 and zk29,mp40 and mp35/I, mp34 and arisaka type 100 ecc…

Some of them are different for gameplay purpose (make the next gun better) even if is only 0.2 of difference or some less recoil point

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Hence the almost all qualifier.

agree, pistol shouldn’t cost 3 silver orders like wtf???

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Is there a difference between PC and console logistic prices / or campaigns?

Because the Luger P08 costs 3 silver on Tunisia/PC…dafuq?

Why does the picture above show 2 silver for the Luger and it’s 3 for me?

That’s why I asked initially if there are differences in campaigns…
Anyhow, question answered. Thx.

I agree. It would be different if pistols could be used when in a downed state to defend yourself, but as it is currently, I almost never see them used, or use them myself.

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They need to make the damage universal according to the bullet. Before the bolt action buff, that is one thing that attracted me to the game. A Mosin firing 7.62x54R did mostly the same damages as a DT-29. Not like in Call of Doody where 5 different 5.56 rifles do 6 different series of damage, and a machine gun firing the same round took 4-6 hits to kill.

I can understand the logic of the bolt buff, but it made the game much more arcadey feeling. And the pistols are all over the map. The Mauser should do less damage than most pistols in the game. The 7.62x23 round it fired had much lower pressures, and velocity than 9mm, or 7.62x25. And the 7.62x25 round has crazy velocity, and pressure compared to 9mm, so the TT should hit harder than all of the other German pieces. And the PP family should hit harder than the MP family of SMG’s, etc. Most of all the 1911, and Tommy should hit harder than all the comparative weapons. Hell, most soldiers trusted the killing power of their 1911 over the .30 carbine.

Then they need to rework gun sounds. There was a Reddit post comparing Enlisted with Tannenburg, and goddamn at the difference.

Then they need to fix fucking landmines…

I concur with the 45 in particular, at pistol ranges against people not wearing body armor it really screws people up, I can recall a specific instance in WW1 where a Harlem Hellfighter got 8 Germans each with one round from one magazine in the span of like 30 seconds whereas in Enlisted I find it’s more practical to just spam a whole magazine at a guy and hope it kills him

From game point of view differency between 7.62tokarev & 9mm is based on balance.
Regardless the dmg differency is rather minimal if compared rof etc.

from realism point of view it has less dmg due to being overpenetrating round.