What's The General Consensus On Jets These Days?

But it makes prop planes useless. Now I would’ve preferred if the Jets were only premium and event planes. Would’ve the current situation in Br 5 and 4 slightly less extreme then how ot is today

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I feel like people get stuck on this idea because of how prevalent ordnance is in the current aircraft ecosystem. If a plane is capable of straight-up denying enemy ordnance from dropping before it reaches the battlefield for an extended period of time, because of how much of an advantage it has in air-to-air combat, that can also be a huge benefit to your team.

This just doesn’t get talked about often because every fighter without ordnance is equally as capable in flight characteristics to other fighters of the same battle rating, that also have the benefit of ordnance. This would change up tactical opportunities. If the enemy is constantly spamming CAS, an Interceptor may be the one thing that reduces ordnance drops long enough for a team to capture an objective.

The easiest solution is to move props from BR V to BR IV and some from BR IV to BR III and make BR ±0 and problem solved. However devs don’t wanna do it since no one will play the fantasy BR V.

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Su-9 1946 is an absolutely unacceptable spit in the face of anyone remotely interested in WW2.

Clearly post-war vehicle shamelessly added “for balance” is pathetic.

If you can’t balance Me 262 with prop planes, you simply don’t add Me 262, simple as that.


And in general, having jets roar over Normandy, Berlin, Manchuria, Stalingrad 1942-43 & Rzhev 1943 (lmao) is just “how NOT to make a WW2 game 101”, a complete resignation of game dev competency.

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Not only it opens the gate for other Jets like:

Yak-15 | War Thunder Wiki

MiG-9 | War Thunder Wiki

Since they where same year of production and there is a lot of allies jets also I dont even wanna start since the list will be huge … even ground attacker jets…

I should add that one thing that could at least be done in the meantime - no matter what else the devs decides to do - is to reduce the fuel aircraft currently fly with.

This was actually forwarded almost a full year ago, from one of @Myrm1don 's suggestions. Nothing has been done about it as of yet.

Currently, aircraft does not need fuel in Enlisted to function (ever flown around with supposedly an empty fuel tank after your aircraft got damaged…?) - yet the weight of its fuel does effect the aircraft.

This is by the way the suspected reason (or one of the reasons) for why certain aircraft - like the FW 190 line of aircraft - “glide” sideways in the air, and are generally very unwieldy compared to how they operate in War Thunder.

Jet aircraft are the only planes in the game that don’t fly with a full fuel tank (they fly with half, IIRC). This was done because the Russian and German jets had the same issue as the FW 190s - all jets got fixed and/or buffed, while the Fw 190s and P-51s remain bugged…

Ironic, really… some props remain bugged or unfairly unwieldy… while the last group of aircraft in need of a buff were the only ones who recieved said buff.

Reducing all aircraft to only having 50% fuel (or even less for props, why not) would be a noticeable increase in their performance across the board - and the start to closing the parity gap between jets and props.


I would feel less bad about fighters with no ordnance if the air rendering distance was actually noticeably longer.

I would love to strafe infantry with my fighters - but it’s suicidal to do because infantry just doesn’t render until your airframe is basically already kissing the ground… and also because strafing with anything but 20mm guns (or above) is quite useless, vehicle MGs hardly do any damage.

The only reliable strafer I’ve found is the Mk V Spitfire with quad-20mm guns - because it has the perfect combination of flying slow-enough to let you see the infantry on the ground before you impact the eart, the nimbleness to pull up late after aggressive strafing, armaments capable of actually one-shoting infantry, and the ability to take on almost any enemy fighter you are likely to encounter (even in uptiers).

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Internal anachronism within WW2 aside, hopefully we see the Su-9 1946 one day get replaced by something like the 302 Kostikov. Then at least it’s something from WW2, and the rocket-only prototype only really differs from the mockup by lacking the guns and ramjets.

Either that, or one of the ultra-late war La-7 prototype variants with a tail rocket.

The worst thing is that it opens the gate for all other 1946 BS because “hurr durr Su-9 1946 already exists”.


Honestly I would much rather prefer all the fake stuff like Su-9 1946 or Hori 2017 moved to the “fantasy” BR6 with ±0 MM where all the “What If” and “Operation Unthinkable” stuff can be added for those who are into that kink.

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Thats the biggest problem thats why the sooner they put not to be able to face vehicles of higher BR then yours the better BR IV will be amazing then the fantasy BR V that we are having right now…

I still just hope the proper Ho-Ri that had 5 half-completed prototypes gets added instead one day.

one for each greyzoning Tiger :sunglasses:

I genuinely believe there is no such thing as something being too powerful in BRV. And thus agree it should receive its own queue if not BR6.

No Hori prototype was ever completed, even half.

Just the cannon it was supposed to use was tested separately.

Ho-Ri History 02

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Yes, I saw that thread.

And while everything is to be taken with a pinch of salt regarding Ho-Ri in general, even the Russian (native) version of the same research reads:


Around the same period, armor components for five Ho-Ri units, up to 50 mm thick, were manufactured at the Yawata Steel Works.** In December '44, two No. 2 guns were produced and underwent testing, the results of which required modifications to the gun mantlet (casing). In February '45, the mantlet was rounded, and the guns entered re-testing in March. At the same time, the first (and last) Chi-Ri prototype was completed. Ultimately, the guns were fully ready on May 27, 1945.

Next in my chronological list are several entries regarding how the Japanese reported unsuccessful plans to assemble prototypes, so they are only worth a brief mention. Detailed attention will only be given to the fact that after the capitulation of Japan, a certain 4th Research Institute handed over information to the United States stating that the Chi-Ri project had been canceled after the prototype was completed, while the Ho-Ri project was canceled during its development phase. The November list of tank armaments produced by the Sagami Arsenal, which was responsible for armored vehicle production, contains no information about the Ho-Ri. However, the list of incomplete armaments does: FIVE (!) vehicles were in a state of readiness ranging from 50% to 70%. This is where the mentions of the Ho-Ri in the JACAR archives come to an end.

Who knows, maybe those 50% are accounted for by the armor plates from the Yawata plant, and the “lucky tank,” completed to 70%, happened to feature what was likely the only built gun. However, the people who helped me with the full study of this topic do not have more detailed information.


Which means, that in the end, there is no concrete info about any Ho Ri prototypes acrually ever being assembled/(half)-completed.

Maybe armor plates, maybe the gun, maybe the Chi Ri chassic, but not much else is known.

(even Chi Ri itself was never fully assembled, yet it’s in the game anyway)


In any case, what we have in game is completely fake, so anything even remotely closer to actual Japanese designs would be better.

Hmmm, it feels fun killing a jet without them knowing I am there following their projected path

Jets are fairly easy to take down, just got to have the right plane or AA skills to do it.

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The Jets suck, The can’t even make the playoffs and have been the whipping boys of the New England Patriots for 3 decades. They are the Knicks of New York Football.

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I agree, but with the Winnipeg Jets. They dove in the standings last season faster than any BRV jet could dream of.

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Fuck jets.

Simple as that.