I got the M1 Carbine and there are a few things that bothered me about it.
1.I was disappointed that the grenade launcher’s sights were not utilized. The player has to aim according to his own rough estimate.
Also, the rear sight is in the way and adds to the difficulty of aiming.
2.I would like to have the ability to automatically remove the socket after all the grenades have been fired. I have no use for a socket that has nothing attached to it.
3.The M1 carbine has a very large recoil and the sights are hard to aim. the M1 carbine uses a weaker round, so the recoil should be a little less. It is reasonably strong in close combat, but an SMG would be much more effective.
However, considering that it can shoot grenade launchers, I think it’s fine as it is.
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If they’ve modeled the grenade launching aperture I’d bet it’s implementation will come down the road as this is CBT and devs are still in a stage where they are updating models.
Are you referring to removing the sighting bracket or the adapter on the end of the barrel?
Have you used other grenade launchers?
iirc there’s a keybind to bring up the sight for it, but I’ve never used one.
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I am referring to the adapter. When you use a grenade launcher, you need to put it on and take it off, but it will stay on even after all the grenade launchers have been fired.
Sometimes I forget to take it off, and I notice it after I have the enemy in sight.
haven’t unlocked it yet. Think there’s something wrong with my premium squads.
I haven’t used any other grenade launchers, but I don’t seem to find that in my M1 carbine at least.
I would have hoped that they would have fixed this by now.
Is there a irons sight swap button to use the grenade sight on the left? Its frustratingly unused.