Normandy has decent enough real players but their playstyle is too problematic.
They dont try alternative routes, and they absolutely never build rallies.
They either conduct human wave frontal assaults and got wiped out easily or just camping and never play objective.
Observing same in tunisia, only reason they win there is lack of axis players.
I am really curious about demographics of playerbase
simple explanation:
normandy has bigger % of new players than other campaigns.
here are some stats
There’s a mistake in what you wrote. Real Normandy “mains”… play well and aggressively. Same as mains from all other campaigns.
I don’t really consider a newer player to be a “main” in anything…
I’m seeing the opposite, they all spam assaulter squads and automatics with M3, M2 Carbine, M1 Thompsons, BARs etc.
This submachine gun isn’t all that tragic. It may shoot slower than the thompson, but it shoots harder and more accurately. Which is strongly contrary to the technical realities because due to the short barrel it was tragically inaccurate.
M3s great. Its got no recoil, clear sights and does a good amount of damage.
It’s just new players. People watch Saving Private Ryan and Band of Brothers, then come here to relive those moments only to be dunked on by veterans.
It’s not a huge deal, I mean we all know that the Germans were immensely strong on D-Day and were fully aware of the invasion. They had rifle teams with FG 42s, grenadiers with WP grenades, and assaulters with StGs ready in the bunkers, Tigers and tons of MG42 on the very real hill ready to attack the beaches, and squadrons of Ju188s ready to bomb the beaches.
Flanking is reserved to the VET player (top player, top 2 if you are lucky)
On all campaigns.
Its a minigame. Can you clear out the enemies rallies before the wave attack loses 250 tickets 
Which allow them to use humanwaves since those guns annihilate everything in their path when used in numbers
Wouldnt put so much hope on the elite.
Alpah team wanted plane nerf but not for premiums.
Basically everything you said is wrong observation or disillusioned speculation. But you still present it as facts, which is completely hilarious.
I really don’t know what’s the point of this topic anyway. Some forum member literally posted the thing you want a week ago or something like that.
To me, it just seems like another cheap bait to create dramatic discussion about nothing relevant.
There is nothing dramatic about games. If you think enlisted has lot drama, you are the snowflake not me
For last 2 weeks normandy allies have real player, yet they play so bad . I observed bcs i played regularly. Some people have fully functioning eyes and brain
Exhausted of trying to carry teams and just want to decentish playerbase maybe ? And trying to understand whats the problem about a game that i spend my some free time to relax regularly ?
Oh my god ! i must have some vile intentions
People posted about imbalance in other campaigns times and times again, about bugs, bad map designs etc…
Bcs people have right to criticise problems that persist so long and still is not solved
That’s weird, cuz I won majority of games that I played in past weeks as Normandy allies. And I had decent teammates. I wouldn’t carry majority of those games just by myself. I don’t want to tryhard 24/7.
So all I see is overdramatic lies. I don’t know if you are doing it on purpose or not. But I would love to know what’s thebreal point of this topic. All I see is your failed observation which doesn’t even reflect reality that I experienced.
this is typical normandy. lots of newbies go for allies normandy cause it is famous and some maps really need experienced know how for you to be able to win. also it doesnt help when your team has lots of console players.
not right game for that. f2p games always bring lowest of the low regarding skill.
btw i win lots of allies normandy cause i carry team with rally points/kills, but even that has limits.
I dont ply tryhard bcs its not funny
Nothing is overdramatic here
You assume digital media is dramatic in general, i guess
Go touch some grass
Wtf? Stop putting things I have never said into my mouth.
Seems like you are out of arguments. What a desperation.
The players that continually push the “Its a first person shooter, you’re supposed to run in and fight like its COD” are the issue players. Note that you see them here on the forums a lot.
The players that push for more effective support roles are the solution to said issue. Notice there are a lot less of us.
That’s the base of the issue.
the problem with support roles is that there’s a contradiction in the design of the game.
it’s a free to play game that means it’s generally optimized for short, very intense bursts where you can get the skinner-box-reward; rather than a long drawn out affair where there is actual team communciation.
Every decent player is using support mechanics like building structures, using vehicles etc. You are not special lol.
The problem is when it’s literally all you do and your whole playstyle depends on it. That’s why its called support. It’s literally not the main thing everyone should do, it should just help to achieve things and support you.
Build structures that would carry you for 5 minutes countering nearly everything is just cancerous. It isn’t thing this game should be based on, deal with it.
I do enjoy using structures as well, I just don’t see any need for them to be prioritized in gameplay. But I guess I do not “support team” because I don’t want OP structures that would complete change meta/playstyle.
There’s literally no reason why artillery etc shouldn’t destroy sandbags.
Anyway, all you’ve said is basically just butthurt version of “I am special cuz I don’t belong into majority”. (Which most likely isn’t even true. It’s just all about your feelings, ego and need to be somehow exceptional)
But it’s funny people like yourself are calling me troll, lol.
The structures by themselves wouldn’t hold. They are there to SUPPORT the team, and make it possible for THEM to hold. Neither the structures alone nor the infantry alone are able to hold an objective within the current meta.
The point is in fact to shake up the meta. Right now Assaulters, Flamethrowers, and GL Riflemen have absolutely free reign with no way to really stop them. They don’t even really need to be accurate, just endlessly dump firepower into the objective and watch defenders get decimated.
The fortifications job is to greatly reduce that. Require them to make smart pushes, and to be accurate. I’m not suggesting structures that CAN’T be broken, but are just HARDER to break.
As far as this is concerned, I would love to see even a single day that all of your posts focus on being helpful with good dialogue with other forum users, rather than troll-like behavior.