Probably the main problem is that sometimes the whole battle takes only about 2 minutes. This happens because most people don’t want to play for GE, and they lose on purpose, but just have fun jumping with parachutes and shooting from rooftops. But not about that …
It would be really nice to have a third capture bridge. Three capture points would bring a fair distribution of forces/occupation narrative. Everything now happens more or less the same. There are several main hot spots and directions of movement, and serious teams just strangle those gaps, and there is no diversity left. 3 bridges would bring many attack variations, and different map/flanking exploitation. ( I hope)