The efficiency of DF is too low. They don’t pay much attention to the new map, which is actually like the Ardennes and Burma, a non-existent theater. But I have seen some people making the anti-Japanese battlefield in the MOD. They can create the Great Wall and Chinese city walls, as well as authentic Chinese-style buildings and the small fortresses and pillboxes built by the Japanese. I think these MOD teams are very serious. I’m thinking that if DF could listen to suggestions, delegate some power or something, and let the MOD content help to historicize the map through player voting or other considerations, both sides could win.
If it could be simpler, that would be great. With such a bad map, I wonder if I could get it fixed right away if I offered more money. Unfortunately, there are other factors at play besides money. If the map were more historical, it would be a good online game. It could even rival BF5.
Their efficiency is definitely too low. It is so low that it seems intentionally inefficient.
They release stuff that is over powered (or weak) knowing that people will ask for a buff (or nerf). Then claim they are listening when a change is finally implemented.
They create future work by implementing poor work.
They don’t deserve it mate.
It’s a lack of management at Gaijin.
I guess all Enlisted map devs are busy with active matter or making new infantry maps for Warthunder. Last year we just got 2 tiny maps and 2 map reworks.
Well, actually, there hasn’t been any new information about WT since that test last year. Maybe they just couldn’t handle the infantry mode. But our game can still shine and be useful in the end. The worst thing for a game is not to be updated.
I really miss Fox. As someone who could both get things done and chat, the forum now is full of people who just talk big. It’s very chaotic. Everyone is talking about the problems between the camps first instead of pointing the finger at the inactive DF.