Using the entire map in conquest

Hi there. I’m an independent game developer for a large scale combined arms game called “Aegis” on Roblox. I just recently joined enlisted and its amazing how quickly I’ve gotten addicted. I noticed how considerably large the maps are, yet how little is used in battles. Using the entire map area, for say Conquest, would give players much more freedom in their playstyles, and it would allow for more long range engagements while keeping the capture points close-quarters. Having players walk longer distances with their squad would give them much more time to absorb their surroundings and appreciate the map, and would add a hell of a lot more immersion. I don’t know if plans are already in place regarding this, but it would certainly help with playstyles and individual squad strategy instead of bottlenecking both teams in a small, impossible to survive area.

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I actually played AEGIS on roblox I suck at it lol. Well larg scale maps without Vehicle transport atm would be a bit much but I get your point!

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Yeah walking far would suck a lot tbh. Infantry transport in itself would be an awesome addition in the future too. Enlisted has so much potential imo

Enlisted already has transport vehicles in the game files :slight_smile:

Well large scale maps without Vehicle transport atm would be a bit much but I get your point!

Their are transports in Cuisine Royale, I dont think it would take much to implement

Yeah. Assuming that they’re already in the files I’m sure gaijin already has something planned. What worries me is they’ll add them in without changing the size of the battle area, and leave us with empty transport suicide rush gameplay that we kinda have now.