Upon re-entering the tank, tankers not fill the seats properly for yours perks

A simple “if-else” in the game’s database could be enough to make tankers sit in the specific places for the perks they have.
I put “reload time” perk in the commander and in the machinegunner to make easy to one of those (loader, commander, machinegunner) to fill the seat of loader in the tank at the reentering on it.
It also helps when the loader is obliterated, the commander or machinegunner takes its place with the fast loader perk.

Videos examples:

#tanks #tankers #tankers_perks #perks

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I’ve made a topic about it a while ago. Tank crew don’t go back to their designed seat if they all get out, that’s why i get only the commander out to make repair, nobody will move inside. And i don’t know exactly since when, but loader is now “more important” so when he’s killed, loader seat take priority over commander seat, that was the opposite before i think. I’ve also made a topic before about the machine gunner, to make him useful and not just waiting to take someone seat.

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I did a search for similar topics and couldn’t find your post (I didn’t search properly). I’ll leave it attached here to serve as literature for players and developers alike.

More than a year ago it kind of worked properly, perks counted if your tanker had them regardless of their current position - gunner perk worked even if only your driver had it.
Then, someone decided to call it a bug, ‘fixed’ it, and we got current flawless and amazing system ingame.