Upgrade system for tanks (to staunch power creep)

In order to alleviate the pressure of grinding as fast as possible and unplanned obselence (powercreep) there could be a grindable upgrade tree for the earlier campaign vehicles that would extend the life of these vehicles instead of having players feel like they can no longer play with a vehicle they unlocked because it’s in every way inferior to the one further down the campaign trail that everyone is using.

Ace modification could be a pre-requesite

These can be applied similarly to upgrading the tank itself by spending bronze/silver orders in order to obtain parts to assemble an ugprade. some examples and reference photos have been listed below.

Allied upgrades

  • Sandbags

  • concrete

  • Camouflage netting (camouflage against aircraft, no longer gives armor penetration indicator)

  • spare track links

  • radio array (spotting marks stay for ten seconds longer. downside is antenna whip is easily spotted)

  • smoke grenade launchers (when applicable)

Axis upgrades

  • Ostketten (improved handling and turning)

  • Schurzen (spaced armor)

  • spare track links (spaced armor)

  • Camouflage netting (camouflage from CAS)

  • wood logs (spaced armor)

  • sandbags

  • radio array (spotting marks stay for ten seconds longer. downside is antenna whip is easily spotted)

  • smoke grenade launchers (when applicable)

  • s-mine launcher (when applicable)

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Bundesarchiv_Bild_101I-154-1986-05,_Russland,_Sturmgeschütz_III_mit_Seitenschürzen
OIP_16
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PS: Muh realism posts should be directed to the FG42, Chaffee and M2 carbine before you come in here.

Intention is to allow players to continue to use Shermans, Pumas, Chaffees, in the face of King Tigers, Fireflies and Jumbos instead of everyone using the same two tanks despite there being a wide variety available.

18 Likes

We will have those.

As 60 euro premium variants with diferent rounds.

What a waste of resources… I m a huge whale when It comes to collecting game items. But in no right mind I would spend such money for a squad.

That would be a signed divorce paper from my wife as a gift…

I still can’t handle… 60 euros for a panzer 4 with heat.

8 Likes

I want sandbags for Axis too, my little Italian boi would love them!


And Semovente too!

2 Likes

couldn’t find axis tanks with sandbags so I didn’t add it. I have now added it!

That semovente is a greedy boy. sandbags, track links and camo!

4 Likes

Germans didnt used them much, i think i saw some photos, but cant be sure.
But Italians used them a lot, especially when Allies started getting better tanks.

I would add also smoke grenade launchers.
And option to put S-mines in them.

1 Like

Those aren’t sandbags, those are the crew’s pasta rations for the week :wink:

Customization to make tiny light tanks viable longer? Sign me in. I love those tiny nimble buggers.

4 Likes

Yes the spirit would be to enable tanks to remain relevant or competitive instead of completely obsoleted, especially since a lot of these tanks remained in service for the duration of the war.

For the people who would like a more veteran or lived-in look for their tigers/ pershings and other end campaign tanks, these ugprades can be cosmetic that can be grinded and unlocked or they can be tied to what perks your crew choose as they progress. It’s still pretty much cosmetic but offers the same aesthetic function.

3 Likes

I like it.
There shouldn’t be any reason to store lighter tanks away for good once bigger tanks are unlocked, they served a different purpose. (Mbt didn’t exist yet, or the concept was still very new)

A bit like in H&G. For all it’s flaws I loved that I could still use the ridiculously small pz1 to great effect, or the stuart, etc. In fact I had much, MUCH more fun with light tanks than with slow, powerful sure, but boring behemoths…

soviet tanks should get conscripts without guns clinging to the side as unlockable armor

7 Likes

Or it could be that one “Ace” modification that cant be unlocked yet. That would give people reason to actually upgrade theyr tanks.

Added that as a note.

I agree. As a general rule I’m against the current very linear meta of just straight up upgrades in this game. There’s no incentive currently not to flood your lineup with heavy automatic weapons and the biggest tank possible. No drawbacks to it at all and no benefits to running anything else.

There’s a great deal of variety in equipment and vehicles already present and I only see that increasing. It’s a waste to have it all become obsoleted and everyone conform to one set of vehicles and guns to stay competitive.

1 Like

This very much.
Enlisted has very boring progresion, almost like a lootershooter.
wite < blue < green < orange and stuff

1 Like

Yeah, I agree. Earlier tank variants need to have something that would make them more viable or at least less painful to use.

[quote=“33349666, post:14, topic:24260”]
Enlisted has very boring progresion, almost like a lootershooter.
wite < blue < green < orange and stuff
[/quote]7

Completely agree. I think that points to a very deep and inherent flaw in the balance/progression of the game.

Gonna throw some game theory wild cards out there so feel free to poo poo them.

Ammo crate upgrade (takes the place of most or all possible upgrades)

  • Visibly shows small arms ammunition loaded into the exterior bustles
  • Taurpalin draped over tank
  • can deploy one normal ammo crate at will

Engineer resupply upgrade (takes the place of most or all possible upgrades)
- visibly shows pioneer tools and wire spools loaded on to the vehicle
- Can deploy a crate that will resupply ONE engineer, ONCE.

If they add the ability for heavy tanks (late campaign panthers, pershings, churchills) to get bogged down in rough terrain or stall out, early campaign tanks could have a log upgrade that would allow them to unstick a heavy tank at a much faster rate. (it’s often what those logs were used for)

image

Heavy gets stuck
Light tank pulls up
plops log down
heavy gets unstuck

1 Like

Reminds me of some version of Mark V in BF1. It could drop ammo and med crate. It was nice.

1 Like

Could help that lone engineer putting up all the rally points for the entire team.

After experiencing german tankers with smoke in WT
That’s an awful idea and should never be pushed here
Please trust me on this

Vehicles dispensing ammo and heal crates wouldn’t be remiss tbh