Lmao, what? I just played 5 matches and 4 times allies were slaughtered by camping aa guns and tanks near spawn… Seriously, whats better in allied arment? Arisaka is very quiet, sounds almost silenced…
How custom mods mission using the replay and movie mode?
Finally, it’s here!
Great update and I even personally wanted the Pacific, thank you so much, the only question seems to be that Stalingrad will be completely free, or at least at a discount, and in the future, although it was quite fast, but there was also a somewhat interesting battle for the liberation of Italy, USA vs. Italy and Germany, and the Battle for the Liberation of Czechoslovakia and in that Czechoslovakia, the Americans and the Soviets would fight against the Germans and the Hungarians, but that’s just a piece of advice for the future, and I also miss the Czech-made German Tank Hetzer
Japanese starting -guns- specifically are decent (some are even better than what Americans get), but it’s also not what’s causing the USA losses. They don’t have as many players, that’s all. This will change over time and they may yet start dominating. I’d even say that such an eventuality is very likely.
Japanese AAA you complain about is actually awful, both gunner and commander are permanently exposed. You can kill them with anything from any direction. Americans don’t have that problem.
Arisakas… well, bolt action rifles are bolt action rifles. It’s very difficult to make them too different from each other, especially in a game that doesn’t go too deep into small details of weapon handling.
How about shielded bike squad for Tunisia?
it would make a very unique premium squad.
Nice surprise.
The japs smg is terrible imo, the sniper is easily one of the worst yet, the basic BA’s they have are pretty slow and the Allies have that bug with the halftrack where it’s almost impossible to shoot the guy out of the AA turret. All this with me getting paired with bad players so I got fucked for 2 hours.
hah, played some games just yesterday camping on the hills with my Tiger. Really enjoyed the “feast” and massacre while it lasted! Glad it was removed though.
I played on each map so far and with each side. This campaign is great, it is very, very cool. So far, I love everything about it. Great job.
Actually, the one thing that I do not like, and actually hate, is the super jump perc. Please, oh PLEASE remove this from the game.
Bravo. Thanks so much!
Keo, we got some Historical problems here now.
1990’s Hesco Barriers were added to the Pacific, and still remains. could you send this to Developers?
Also, very important:
Fix Japanese voice lines
well Ive seen some guys making up ridiculous things though, I think customization might should remain.
Well I’m actually having good time making up more historical looks for my tanks
maybe some not, but those might could be solved by giving an option to see or not.
Customization as a concept is good.
Allowing bullshit customization like putting an accordion on top of your MG port is bullshit.
But the devs obviously care more about the “haha I pay money and have guitar on my turret” kids than actually making a WW2 game for once.
First, thank you very much for adding excellent campaign!
I have some opinions about Japanese forces in this game.
1. Issue about “MP28 (7.65mm)”
In history, Japanese used SIG-Bergmann M1920 (MP18/20) with 7.63x25mm. Also, it can use Type 30 Bayonet [三十年式銃剣] which is same as Type 38 infantry rifle etc.
Photos of Japanese Bergmann
Specifications of naval SMGs written by IJN Tateyama Naval Artillery School:
陸戦参考-第1号・陸戦兵器要目表 – National Archive of Japan
Translations:
p.s. I doubt RoF data of them. It seems too high.
2. Premium squadron with naval weapons
In spite of Type 3 Ka-Chi and Type 100 paratrooper SMG were naval weapons, it was used by Army unit.
In my opinion, it is good to replace these squads to naval one because they are historical and very unique!!
Type 3 Ka-Chi was used by Yokosuka District 16th Special Naval Landing Force [横須賀鎮守府第十六特別陸戦隊]. They were IJN’s armored unit prepared for Battle of Mainland Japan.
Type 100 paratrooper SMG (with folding stock) was developed for naval paratroopers, not army’s one.
Yokosuka District 1st Special Naval Landing Force [横須賀鎮守府第一特別陸戦隊] will be suitable because they were the oldest and largest naval airborne force. They participated airborne operation to Manado etc.
(note: Navy weapons are Type I Rifle, S1-100, Bergmann M1920, Type 100 SMG Special (paratrooper’s folding stock) and Type 3 Ka-Chi)
3. Issue of 6.5mm rifle cartridge
In spite of they used 6.5x50mmSR Type 38 cartridge (sharp nose), in-game model is old and outdated Type 30 cartridge (round nose). It seems strange.
4. Japanese voices
It’s already been mentioned by others so briefly. They are using very modern words which are imported from American words after war. It sounds very strange.
5. Strange broken Japanese texts on objects
It have unreadable broken text. I guess it means 石油 (petroleum), 可燃性 (flammability) but they are completely broken and very strange.
6. Strange flags in the hanger
There are Army’s flag (sun is center) above Navy’s fighters.
Also, put multiple flags seems very strange…
7. HESCO
It’s already been mentioned by others. Would please replace them to sandbags or others??
8. Decal texts
Quality of some decals seems terrible. At least they are readable but they are strangely distorted letters.
In addition, decal of 9th Tank Regiment is completely broken. Apparently it seems to be written as “うつ九と”, but it does not make sense. I guess it is “うりんど” (Donryu, in modern spelling どんりゅう), a decal for commander vehicle of 4th company of the 9th tank regiment.
And Keo,
Why there is only “Newly made Faces” at US Pacific?
Please Bring back good old faces to Pacific, Please, Please. Please send this over to Developers.
i really don’t even want to play only with such faces
Dude, have you seen the new Allied weapons for the Normandy invasion? It’s terrible
Thompson 1928A1?