Update "Far Eastern Front"

@MajorMcDonalds @Euthymia07-live

Are devs aware of this?

1
After the latest big update many weapons have a problem with the rendering of the front sight.
Example with Charlton Automatic Rifle, Browning, and Thompson M1928A1 are just a few examples.

It affects to almost EVERY machine pistol, submachine gun, machine gun, … from EVERY nation. We tested it with multiple players - so its not a graphic card issue (just in case).
Community Bug Reporting System

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In addition, the Charlton Automatic Rifle has sound bugs. If the soldier engages the charging handle of the Charlton Automatic Rifle the “click” sound of the lever being engaged comes 2 seconds later with a delay.
Issue happens after you buffed the reload time but you forgot to adjust(synchronize) the reload sound
Community Bug Reporting System

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Yes same here

imagen_2026-01-05_091003413
What is this? Fix your game.

I am genuinely confused, what does this new icon mean?

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I am 97m away from the objective, and I have 4 meters more to bring the APC closer?

If the new APC limit is 100m, shouldn’t it be 97+3=100?

And even if so, why do we need the upper number? Can’t we just 100-(lower number)?

it is how much you can move before you cant build rally point or APC will stop spawning. so on this map it is 93m

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Don’t you get the impression that the first boxes offered better rewards? Ever since Gaijin got its hands on Enlisted, the rewards are just as pathetic as they were in WT.

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idk what first box you mean but to me event box are WAY better and since it free it’s much better than these one.

I mean i got some squad from that compare to wasting 600k silver for buncha pistol and hammer.

they broke the mobile rally, no use for them anymore.

I know I’m super late in seeing this, but I recently returned to the game and noticed the Italian and British squads have more uniform options so I went to check which update did that.

" * Added additional winter uniform options to Italian and British infantry squads.

  • Added additional pants customization options for British soldiers."

This is fantastic news! I hope we continue to get more “minor” faction cosmetics! It’s amazing how just a small cosmetic option reinvigorates my drive to play the game.

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NOOOOOOOOOO
this is my third reindeer :ghost:

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A few more and you’ll be able to pull a sleigh! :slight_smile:

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I’ve taken out jets frequently with the p63. The speed isn’t important. Turn time is. It allows you to out manuever them. Once behind, you just trail until they turn around and get them in the turn.

Thats when the jet cat play all you need to do with the jet is go vertical and the 37 mm cannon is useless will never hit you. When you see jet that is turning and engaging in a dog fight like a prop you know the guy cant play unless its something like a Meteor that can turn but even the Meteor why play the prop game when you are a jet. The 37 mm cannon cant hit a jet if the jet knows how to play.

you are not supposed to waste that on air to air combat, unless you are shooting down bombers, in which case its adequately effective. The real purpose of the 37mm N-37 cannon is ground attack as it has enough penetration to deal with most tanks through the thin roof/top armour.

The 23mm N-23 cannons´ job is to take down enemy aircraft and its effective at that too. In-fact the SU-9´s lead indicator is calibrated to the 23mm.

The problem is the aircraft is not a ground attacker squad but a fighter squad. So basically in BR IV is just useless fighter aircraft that would had more value if it was ground attacker and yet would be bad. So yeah when you put a fighter at BR IV or BR V that has 37 mm cannon and its low velocity you know you will be having ‘‘fun’’ times against other fighters. So its basically having BR II anti air capabilities at BR IV since that’s what 4 heavy machine guns give you.

Wait, never mind, I just realised that we are actually talking about two separate aircraft since I assumed that you must be talking about the SU-9 Soviet jet because I forgot about the P-63 also having a 37mm cannon in BRIV-V where it can see jets.

Yeah, P-63 could probably be a BR lower if thats actually what you meant.

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We are talking about P-63.

Rarely hits to begin with, the four 50 cals do the job just fine in a turn. When the jet goes straight up and you’re tailing is the best possible situation for a prop plane? Allows you to line up a perfect shot. Can kill the jet well before you run out of energy. You say it’s because the players using jets can’t play, i say you can’t take a jet out because you’re not a good pilot. It’s the same thing. I have zero issues playing br4. It’s actually one of my favorite brs to play currently because all the other brs have gotten way too easy and boring, and the p63 is one of favorite prop planes in game

Well I can guarantee you are lying since P-63 is one of the worst anti jet planes since its more of a ground attacker then a fighter. But you can post your replay I don’t mind I dismantle jets all the time but I will never pick a ground attacker for this job. Sometimes I can kill them even with IL-8 or IL-10 but thats not a good aircraft against jets the best prop planes against jets have 2 things good speed and good guns with a lot of ammo if its possible or at least a single fast cannon in the nouse not the wings since they have far less range. The P-63 has only good speed and the only useful guns with range to fight jets are the 2 heavy machine guns in the nouse witch makes it absolutely bad against jets. I have games where I kill 10 to 15 jets but majority of the kills with the soviets are either done with Yak-3 ,La-7 or I-185 since that’s acceptable planes against jets. The P-63 is worse then all this aircrafts. Even La-5 is better vs Jets then P-63.