Hi all,
I have been playing a bit more and have some things that very well may already have been said, however, I was looking through the forum and failed to find one (although admitedly I did not search for a full day).
- UI
The skull mark staying there even if you are aiming down your sights makes litlte sense, it obstructs the view and makes it fighting that much harder unnecessarily (why not toggle oppacity when aiming down ironsights?)
2)Squad interaction
Would it be possible to toggle response fire, hold fire and fire at will between the squad?
They keep giving away my position by randomly standing up and shooting at people (that, by the way, no human could see without third party aid).
Would it be reasonable to also have them copy you if you’re out of combat? If you’re prone they’re prone, if they have cease fire (or fire when entering combat) they won’t engage unless we’re already uncovered and it’s fine.
- Throwable
It would be nice to have some sticky grenades, even if at higher level.
A tank that just keeps moving up and down the road is so hard to throw a nade at, if you cook it by the time it is cooked you’re dead for the most part, if you throw it they can just drive away…
- Mortar Spam
Can there be some sort of control on the fire rate of a mortar?
Artillery + mortar spam make points impossible to get to…
Thanks.