Two more very "historically accurate" things

Turns out a group of people is not a hivemind and they have different opinions.
Shocking isn’t it.

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Yeah yeah. Whatever. Just keep blaming anyone else for creating a passive aggressive topic.

Good. The devs would never promise something they can hold.
I mean we got national AA by Christmas… oh…

I dont know where you can see effort but the bipods are as bad as one year ago.

Kerp hearing nothing from that front.

You dont even believe in the actual weapon stats so I dont know what you are expecting here.

There have been multiple solutions proposed by the community now (even before this) and what did we get?
Nothing. Not even a note. No, according to Keofox everything was fine a few months ago. Playerbase was just fine.

I dont know how this counters his notorious lying and false promising. It just means that people are dumb and/ or believe too much without thinking for two minutes or what the fi
Fox posted a couple of weeks ago.

Its one thing not saying something, its another using “data” as argument and not showing them. This lead to bullshit such as the SA rof nerf no one wanted but was justified by weird ingame data for a year or so until they reverse the nerf. According to data, playerbase was fine around release of Pacific, and now it isnt all of the sudden (well to be fair he didnt really admit player number issues)?

Well. Its a day now and he still doesnt reply to the people in the thread HE created to discuss the changes. Dont create such threads then.

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Oh wonderful, the promise of no wipes wasn’t true. Now all the money anyone sunk into this campaign or game in general is just lit on fire. Praise the snail!

I keep reading this as well, but if it things are still not clarified in the Q&A regarding these specific aspects, or they even prove us right, what then? Would we be allowed to comment on it then, or are we supposed to shut up and wait until they release more information or it releases. If you’re wrong, will you actually object to the change or double down just to spite everyone doing it beforehand? They already released info in the first devblog. It upset people due to how they plan on handling this change. People put money into this game, so they are burning their wallets by disregarding what they enjoyed in the game or what they hoped based on what was promised. If we can’t comment on the first devblog, are we allowed to comment on the second or the third? I want to know what the standard is on putting forth objections before an update? Since not every update will be confirmed to have Q&A, like not all updates before have had.

Wut?
How do I not believe? When did I say bolt action against assault rifle is balanced

I don’t believe only in stats, gameplay feel is also important but never did I say I don’t believe in weapon stats

Solutions?
And 99% of those solutions just want to split the playerbase in 3 parts so we will have “period appropriate battles”.
And we will again have problems with splitting the playerbase.
Even the ones who proposed arcade and realistic mode don’t realise it will also split the playerbase in 2 parts

Developers sometimes need longer time to fix something than they expected to. Right now enlisted has much more bugs to fix before implementing nation correct AA guns

This was an attempt to balance semi automatic rifles from being more powerful than BA rifles but it didn’t work. Later they buffed BA damage instead

A lot of people played the game when Pacific was released

Just like I said, keofox normally answers within 1 hour after posting.

This is disgusting. First, this is a forum not Twitter so no political views
Second, how you dare insult Slavic race (my race) without knowing anything about it, we are just as people as you are. I’m also not a big fan of Russian foregn politics but Nazis did terrible atrocities in Slavic lands murdering innocent people including members of my family.

I normally don’t insult people but you deserve it. I hope you get banned Nazi piece of shit. This is the last time you insult a whole race and send them death treats

@FastGT007 I really think stuff like this shouldn’t exist in this community, ban this nazi

How do you not cringe at defending Stalingrad with RPD and AS-44? Or storming Reich Chancellery with T-26 and WW1’s Arisaka, Madsen and Lewis gun?

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Weapon with worse dispersion is not more accurate than weapon with better dispersion.

Read them yourself.

Apparently splitting the mm into br is not splitting.

At some point, two years while we have working SMG and ATR bipods sounds pretty ridiculous.

But releasing new campaigns with even more bugs is managable? Or relasing national MGs and HMGs…
And again, if you need to fix bugs, dont promise other stuff.

And they only need one year to realize that while people told them that for a year. And still dont see how data said nerf SA rof because no data to see.

And they all left in less than a couple of months because they realized that the game has campaigns?
Believable. And makes even more sense to blame the campaign system for that I guess. Praise the data.

Well. Now he doesnt and he only does it in official threads which are limited to two or three per month. And his answers can usually also be predicted with the magic wheel.

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Not really, regardless the subject is quite plain simple.
But at the sametime cant really make 67 different matchmakes to please them all.
Considering entire merge is made due to splitted playerbase.

Unless said squads are refunded you can use them in custom games in said campaigns maps.
As well as we dont know how the new progression tree will be implemented.
So its quite early to speak of wipe.

Historical accuracy is quite simple, it either happened or didnt. Since according to that we never had historical accuracy.
It doesnt really make differency. Is it RPD / Fedorov / Mkb / F2 or what else, if it wasnt there It wasnt thus we never had historical accuracy to begin with.
Ofc, premiums / gold order stuff Is, and can be exception.
But pretty much entire list above mentioned is part of meta, available at f2p campaign and thus ruins the historical accuracy rather completely.

Regardless were theyr claims of healthy playerbase true or false this is one of the things that must be done.
In the current setup as newplayer you join in, get rekt by all late campaign equipment.
And all you can do is count how many months it takes from this average joe to reach the same levels to compete.
Its not very appealing setup to any newplayer.

As well as its not very appealing to late campaign players either.

I dont exactly enjoy rekting enemy team consisting lvl5 players to point that im waiting outside greyzone for them to come waste theyr tickets so I can end the game.

Nor I dont exactly enjoy the opposite situation, when im with those lvl5 players being rekt before reaching the border of greyzone by opponent team that has higher lvl players and probably a stacked team.

Specifically in moscow, 9/10 games are like this. Just 1 if im lucky is decent game with somewhat balanced teams.

why do you think i act the way i do?

i’ve been active in many gaming communities, this one is by far the dumbest one i’ve ever seen. when in rome and all that.

eh, you’re right. i took it too far with the edginess there. i just wanted to rile him there. i apologise.

We still have prints of said document on an old discord group. But, since it was 1984d,we respect it and don’t post nothing about it.

2 queues.

Normal
Historical

Problem solved

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Or in case of higher ranks, they censor them with every mean, I know something about it.

This.

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Idk man because you do.

If everyone jumps from a bridge, you jump as well?

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yeah, i’d be pretty lonely if everyone jumped off a bridge.

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Find other bridge I guess.

i sense little bias here…

i am all for historical accuracy if it can be done while managing equipment balance. but it cant be done. at best you can get some compromise that wont be accurate, but it will be close enough.

and simply i already said, if there is some genius out there who can make algorithm that can make historical accuracy work with balancing equipment, i salute him. as a half baked programmer i cant. simply any solution that you make while balancing equipment and keeping historical accuracy is order of magnitude more demanding for player count.

so either you go game balance and equipment based MM, or historical accuracy and unbalanced games like we have them now. out of those 2 problems i think for games future it is priority to fix game balance.

btw number of solutions that have been suggested:

  1. 3 fronts → historically inaccurate. you can get is2 in moscow. also unbalanced
  2. 3 fronts + weapon time period split → historically inaccurate cause you can get weapon/vehicle not in that campaign/battle. also unbalanced.
  3. 3 fronts + separate campaign loadouts->historically accurate (well if you count current game as historically accurate). also unbalanced.
  4. keep the current campaigns. there is nothing wrong with them → i wont even deign response for that.
  5. have 2 queues. historical and new one → stupidest suggestion here. there are not enough players for one MM, but players expect both. they are giving historical custom games exactly for the reason that this solution is impossible.
  6. weapon tree progression+ campaign restricted weapons+equipment based MM → historically accurate and balanced. requirement for players is 10x of previous algorithms

so please give suggestion that doesnt require 10x playerbase and that can keep game balance. i have read through >1500 posts in both of those topics(+ some other) and there was absolutely not a single post that suggest actual solution to the problem from historical accuracy group. it is all about crying how their game is ruined, how DF must keep historical accuracy etc.

yeah totally non biased. ffs in those 2 topics i had to write multiple replies on more or less same questions. people were just too lazy to read through walls of texts and just wrote complaint without actually trying to understand why change was necessary. not to mention lots of stupid questions that were all answered in OP, but people just lack comprehending skills.

maybe your ideas are just not possible to implement or are just bad.

confirmed for now, but not set in stone. number of people have presented easy solution by BR limiting the maps so this doesnt happen.

and if you read the post, they said that squads will get campaign specific uniforms. that would imply that customizations will probably stay (and i dont believe they will remove one of the ways how they earn money).

there is no guarantee that they will not put ufo-s in future also.

primary point is that people want game balance first and historical accuracy second. new player retention rate is atrocious when they stand absolute no chance against end game equipment.

and i really dont want to read rest of this topic cause it will just be pointless as other 2. ffs koe said there will be Q&A tomorrow so we will have more information in half a day.

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cause you have reading comprehension i will just quote my post again:

2 queues (new queue and historical queue) is not 13 (campaign queue and new queue)

so please give suggestion that doesnt require 10x playerbase and that can keep game balance. i have read through >1500 posts in both of those topics(+ some other) and there was absolutely not a single post that suggest actual solution to the problem from historical accuracy group. it is all about crying how their game is ruined, how DF must keep historical accuracy etc.

Some people did suggest actual solutions, not their fault that you personally think that they didn’t.

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