Hey. I have some annoying gameplay aspects I’d like to point out. I’ll suggest a change for each one, though I’m sure there’s other ways to improve. These are just things I think will annoy everybody at some point.
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Body blocking friendly soldiers. Even AP tank rounds will stop dead if a teammate decides to stand in front. AI changes to move them out of the way has helped some, but they still do it.
Suggested change: Treat friendly soldiers as light cover (bullets penetrate with reduced damage to targets behind), keep friendly fire off. -
The way tank crew shuffles around when exiting/entering the vehicle, is bad. I don’t have loader+gunner perk on every tanker, but after getting out to repair or capture a point, they refuse to get back in their old seats. Commander also should not be prioritized over driver+gunner.
Suggested change: ? - Many options, prefer giving the player more control over how the crew organize themselves into the different roles.
I would also say that driver>gunner>commander in terms of importance. The commander does nothing on his own.