Tunisia - two capture points separate by a river? WTF!

Trying to defend two capture points is hard, when your noob team is split into two areas. It’s a sure lost when there’s a river in the middle. I have never been on a winning side defending two capture points separated by a river in Tunisia on all the games I played. Next, I will leave a game the next time two capture point with a river come up. I warn you.

The correct strategy for this is to choose one to ignore and focus all your engineering and RPs around the single point and defend it. Focused divided = objectives lost most of the time.

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It follows the maxim: “Divide and conquer”.

An opponent that stick together is very hard to take out indeed.

Exactly.

When I draw this map with my wife we pick one spot and both bring our engineers out to fortify it.
I then fight rear guard so she can setup a secondary command building and we go to work.
Haven’t lost once doing it that way yet.

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It is good in Normandy where you can recap but if I remember correctly Tunisia is destruction so it is impossible to defend both since you lose one forever - bad design IMHO

I simply troll with the regular motorcycle. From far away enough, and with how amazingly stable the mg on it is, it’s just perfect to cut down (literally) reinforcements.

Heheh well thats awesome, me and those motorcycles have a love hate relationship so, better you than me.

I do try and pick a building that is in transit to the bomb point and thin them out as best I can. I find that helps a lot too if you can build defensive depth.

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True, for professional army with ONE leader. But doesn’t work for casual gamers where everybody is a leader. Worst, is when the game spawn you across a river from capture point because the capture on that side has been captured. Spawn should be change when one of the two points are captured.