Yesterday we tried Tunisia Invasion mode, and the issue below is the most conspicuous:
The “Yellow” marker shows, where is the problem. The border of the greyzone is to close to the Capture point. The enemy - defender - forces can gets an advantage from this situation. They can calmly “birdhunt” the attackers while they sitting behind greyzone. Hard chance to approach them.
In the second picture, there is marker on the road. AB-41 holds back a lot of attacker squad while they crossing through the road.
It would be great, if these “borders” may be pushed forward a couple hundreds of meters (or something like that) to make more fair for attackers.
2 Likes
Even sides should be pushed to better flank. Tunisia has a big potential for the flanking parts but it needs more space on sides and forward. And I agree, tell me if I’m wrong, but I think Tunisia is the only campaign where the greyzone is that close to the objectives in invasion.
Le Bre has close Gray zones as well, but there is at least something you can hide behind. In here, there can be tanks in grayzone, that clearly see on objectives and you can do nothing about them. Especialy British tanks can to this well, as they have working MG, unlike Italian M14 that has 2 MGs, and neither of them is pointing where you are aiming.
Its same at airfield with the first control point i dont knows wy darkflow continue to put 10m of no mans land for the defender, you cant defend in 10 meter
2 Likes
like I’ve suggested before, just make the grey zone take longer to kill the player.