I always got in air to shoot down all their bombing raids to support the team but…
Typical supportive teammate moment
it’s game’s fault, for making rally-rush the most efficient way in winning matches
also i built many rally points which did not get destroyed
yeah team play is not a thing while playing axis
on the whole match there where like 4 rallys, 3 where built by me, no one build AA, no rallys, no planes, no tanks, surprisingly, the engee was always ready to build sandbags and barbed wire all over the objective, so our team had a hard time entering, people complain a lot about the matchmaking, and maybe it is for the wrong reasons, but yeah it needs to be fixed at some degree
Did he use his hammer at least?
hey, you actually got people who answered back! that’s nice. usually i either got silent players or command spammer.
that said, it does sucks ass if you got team mates that are either unnecessarily toxic or probably already too frustrated.
It’s a pity that the game style that 99% of players want is not the way required for the 200-meter CQC charge battle.
The game’s modes and maps don’t allow players to do the things they enjoy playing.
To a certain extent, this statement is not wrong, the game mode is indeed such a problem-solving method. But something is wrong. 200m CQC pushing is not the game fun that players want.
Even if they learn 200m CQC pushing, the vast majority of players who want to play builders and other roles will leave the game because they are here to play the game they want to play, not come here to play 200m CQC pushing. .
Then 200m CQC players will even tell me to “uninstall this game”
ah, the leaners. i hate those players when they’re on the enemy team, because most of the time they know how to cqc dodge and shot me dead
as a poor FPS player, i ususally just force my construction on my team. here’s an ammo box, hope you use it as something, even as a cover! what’s that? you don’t like this sandbag blocking the way/preventing you from crouch shooting? too bad you don’t know how to press J
also, hedgehog for all the indoor hallway!
no barbed wire though. i sucks at putting those.
oh, if i’m feeling funny, i will put AA gun on doorways. too bad they eventually despawn. it was fun blocking doorways with them.
“We don’t F–ing care”
5 mins later, bombers kills everyone
“Why doesn’t anyone shoot down these f—ing planes!?!”
are we not players too? 200m is about the length of an active play area too which further shows you have zero clue what you’re taling about
boo hoo. your inferior tactics got countered by people who know how to use aim and movement. will you finally go and play HLL or some other boring walking sim now?
it’s funny how i seem to live rent free in your heads though, can’t wait till sfh posts another thread about me
Can you show us the scoreboard, I can’t make my judgement precise when I only have 1 screenshot of the conversation
Oh, I’m just quoting and agreeing with you.
In general, this game doesn’t encourage the player to build things through engineers, including but not limited to anti-tank guns and barbed wire, etc.
And for planes, most of the time it doesn’t encourage the player to fly back and reload, they just have to act as suicide missiles to the ground.
So you can imagine a player flying a plane in the sky
Playing as infantry soldiers building rally points and advancing to show their shooting SKILL by mouse click and keyboard space QE , which is the most recommended way to play
For some player who wants to win or get more exp in the match.
you can blame game modes and not enough time to build fortifications. i had caps lost in time i went to build rally point 40m behind the cap. and for current maps/game modes that is ok. imagine having 2-3 minutes of free time to fortify the position and having HE spam much less effective against fortifications… it would be a nightmare to take such fortified position. i would litter cap with mines, block passage with barbed wire and sandbags, maybe troll some entrance with AA and then you would just need players to start spamming WP/molotov for cap to be almost impenetrable.
I think if the dev adds the free time to fortify position, they can make the cap zone larger, cap zone doesn’t have to be just in one building. It can be in a big zone, which defender don’t have time to cover everything in time but still able to cover the important part.
Uh like 1% of people that take the time to fortify a position do it in a way that actually benefits the team. 99% of the time its done in a way that just sabotages their own team.
Like i said again and again this game is polluted by stupidity …
You’re such a positive and wonderful person to have in the forum. So wonderful to see you trolling other people’s threads as much as you do mine.
Observing you speak to all these people on the forum, who you know nothing about, only affirms OP’s post regarding toxic people.
We see you tough guy. Just a clown in the threads
thanks for the feedback! i do my best
i know one thing about you guys;)
but how am i being a tough guy? i don’t think you know what ‘internet tough guy means’. i’m just a joker. try posting something serious, and i’ll take you seriously.