in our daily gaming experience,some times we might got accendentally TK by our teamates with white phosphrous grenade/flame thrower/molotov cocktail or even the wire netting,obviously we are not happy about that,however,
there are no doubt that those tk damage have to be retain, or else, we will be seeing people throwing phosphrous gren every where and building those wire netting everywhere,thats gonna be a diseaster so the current TK system have to be retain for balancing issue
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Yet,we did also observe that plenty of players are TKing others on purpose. Those TK players kept throwing phosphrous gren to their teamates,shooting flame thrower to their teamate, building wire netting next to the rally point of their teamates,etc, make killing other teamates as their purpose of playing this game
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Undoubtedly,they are absolutely destroying our gaming environment and this problem have to be solved,but how?
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As we cannot directly remove the TK system,currently i can only think of a few propsals to solve the problem
1:enable a voting system, wher the system detected that a player TK more than 5 other players(or ai)in 3 minutes, a voting will be started. If more than 5 players agreed that a player should be kicked from a game,the TK player will be kicked
2: auto kick, when a player is detected to be TKing more than 7 other players within 3 minutes, the player will be autoly kicked
3:TK ban, when system detect a player killed 7 other players withing 5 minutes, the player will be banned for 1hour(at least) of starting a new game
4 TK item ban,when a player is detected to tk more than 7 teamates,he will loss the access of using all those items over the whole game
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Above are the possible plans that i think can help us deal with the TK players. Without a doubt,solving the problem of the TK players is critical, account banning of those players is still a must after all,but hope that we can have a anti TK system in our game as soon as possible and have a more amusing,leisuring and enjoyable gaming environment in the game
this is good. i played japanese yesterday and one asshole teammate came to the objective and burned my whole squad with flamethrower. he killed more teammates than enemies in that objective
I agree on everything except one tiny detail:
I think this needs to be an increasing amount for repeated offenses. Start it out at 30 min. Then an hour, then two hours, and so on.
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TK on Flamethrowers, Molotov Cocktails and Phosphor Grenades is the only way to balance these weapons. Otherwise, the checkpoint would flow all the time and the game would turn into a battle of fire mages.
I agree, because I am very tired of toxic players appearing to make your gaming experience bitter, I hope they do something and do it NOW!
What could be done is the game adding “penalty respawn time” for your next respawn.
5 seconds for each teamkill for example
I think even without the time for the ally killed and extended for the killer as is the case with a suicide plane attack.
thats why i suggest to not to remove them and use alternative ways to solve problem of tk
What I would like, is a special hitmarker, for when I damage a teammate, because I don’t always notice, when that happens. And I would prefer to apologize every time and not just sometimes.