When playing lone fighter, you can either respawn at a respawn point or near one of the other players. When an enemy is nearby, this renders the respawn point unavailable and reset the respawn timer. The problem now lies with the fact that if there are always enemies around respawn points, the timer keeps resetting and it’s impossible to respawn. I just spent around 3 mins waiting for a chance to respawn because the enemies overran us. Can you make it so that the timer does not reset and that we can respawn as soon as a point is available?