While I do quite enjoy this game, these things I find hinder the experience and are just down right frustrating at times. I am no developer and for that reason I don’t have the answers so don’t have me mistaken for complaining, however I will try to be as constructively critical as possible.
Hit boxes: These are very ridiculous. Shooting at someone while directly aimed at them, and they wont be hit yet, one can completely miss and make a kill.
Similarly I’ve noticed having shot at players and no hit marker appears, their character model will react yet they take nod mage and then proceed to kill me.
Terrain obstruction: Shooting over a mound of dirt on Berlin is un do-able as you see dirt flick up as the bullet hits an invisible wall, yet I end up being shot from the enemy coming towards me?
Also buildings and ground objects do this with gaps actually being invisible walls too.
Under this category I think it would be fair to mention mounting weapons’ is just broken, very fixed horizontal range, and a finite of spaces and angle to actually drop a bi-pod or rest your weapon. Bit silly when your lying on the ground and you cant mount your weapon especially the kind with bi-pods. Also if its an angled surface like a hill the gun just goes in random directions that are unmovable. This is due to the mechanic (don’t know its name) where, for instance when you walk into a door and your gun pulls back.
Bots: These guys are either absolutely hopeless, get stuck, are sitting ducks, or the most accurate 360 spin snipers.
Bot movement is very janky, they will start running, stop, change direction and are horribly inconsistent, this makes actually hitting them difficult and most of the time its down to luck. And if you bullet does land near they will all instantly drop to the ground and start sniping you.
Which also brings me to bots having aim bot, its just annoying.
Also kill cams, just get rid of these. no point in having a sniper if you can see where they are when they killed you. Personally I’ll try kill all the bots tailing a player before the player themselves for this very reason.
Tanks:
TNT, needs to be nerfed or limited. Makes tanking un-enjoyable when you have a whole squad armed with a large grenade pouch full of tnt’s on each squad member, first goes your tracks or transmission and then youre dead.
Killing enemy tanks: You have to kill each character in the tank to take it out. And it’s either completely random or looking at the replay x-ray thing to figure out where a player is left in the tank to pin point a shot at. Not at all how tanks worked. Shooting ammo racks or the side does nothing, sometimes randomly a green spot will either explode the tank or not. Weak spots like drivers port or gunners don’t work either.
Allied bias for tanks.
T-34 looking opposite direction: Pretty self explanatory.
[note] Bots do this too but they look away from you and then suddenly a bullet travels through them and at you.
Planes:
Shooting down other planes is a joke. Especially in Axis Planes. I’ve wasted entire loads on other planes and they fly around like nothings happened, the only way to properly kill is get a cockpit shot.
Visibility:
Its a wee bit difficult, seeing anything is like sorting out grey from moving grey. This is even worse when you have lens flare that makes you actually physically squint in real life.
I don’t want this to come across incredibly negative, I think this game is super fun for the most part and has heaps of potential but these things are just in need of a fix.