I have an idea for this useless healing box and its healing feature: when placed down, it will create a circle, and infantry units entering this circle will automatically pick up. The AI healers will automatically heal infantry if they are nearby, when healing you can pull them out of the firing position if the statues are being knocked down, and incidentally, the AI infantry will automatically pick up ammo from allied ammo boxes
I was also taught that when a bomb falls, you have to lie down immediately because there’s a radius of probability that won’t kill you. So I also suggested improving that, it’s just that I’m a bit short on ideas because the explosion is ridiculous; even with cover, you still die when lying down, even though the walls, which are already ridiculous, don’t break when bombs or bullets explode ;-;
AI medics don’t heal wounded soldiers often enough. Healing speed is as slow as in Battlefield 5, but should be as fast as Battlefield 1 for better gameplay.
Medics can’t resupply medical packs to teammates. Players can only carry more than one with a backpack and have to pick them up from supply crates. Also, medics earn too few points. We have to fight and invest in healing skills at the same time, making it hard to be effective at both.
Medics move too slowly to keep up with the fast pace of combat, so they are not very useful.
Suggestions
Let players carry 2 medical packs by default.
When a player uses a pack, player/AI medics should resupply packs to them, just like in Battlefield.
Increase base healing speed, and make AI medics heal much faster and more consistently.
I assume you are referring to blast wave area which you can see here
imo, those blast wave areas are fine. Regardless we dont have destructible environment. A wooden house or even a brick house most likely would not offer much of cover against even smallest bombs ~50kg. Assuming they detonate within the given radius in link.
Id also remind the bombs are already rather heavily nerfed, since the fragmentation shape is conical upwards, prone on flat ground offers quite guaranteed chance of survival as long as you are outside of the blast zone.
Quite many times ive died to fragments while on 2nd floor in house, roof or some other highground.
To be honest, in the game, if you’re down to just a little bit of health, even if you don’t have the breathing health recovery skill, and you only have a little bit of health left, using the medical kits in the medical box to restore your health is extremely time-consuming. At least four health packs are needed to fully restore your health. If you don’t replenish it, you’ll die from a single shot. If you do, you’re wasting time for just one soldier.
Shock waves lose energy very quickly, especially when you are at a sufficient distance and if shielded, they are quite harmless except for causing dizziness and ringing in the ears. In reality, bombs cause damage through shrapnel.