The russian bias was strong today

I think 50% of all players in the game. That’s why it usually takes a long time to find a match for the USSR, while finding a match for Germany is instant. When playing as a “random army,” the Germans and Japanese are most often selected because they have a critical shortage of players. Japanese teams are generally 90% bots. The USSR always has 10 live players in every match.

Considering the above (total online superiority) and the fact that Soviet weaponry on the 3rd BR is so superior to German and Japanese that you can win by rolling your face across your keyboard, the 3rd BR has long since become a Soviet bot farm. Just like the “Battle of Moscow” during the campaigns. Therefore, reasonable players (including some USSR mains) see no point in further strengthening the 3rd BR only to then play exclusively against bots.

2 Likes

True he was so savage xD

Well I think he was too populist that it was funny. But he was very close to earth and closer to the people then other politicians. I really love how honest he is xD Now im collecting memes from him absolute gold ! xD

1 Like

We have a lot of 3 factions on the Russian side of the forum, communists, opponents of communists and neutrals and communists the most, then neutrals and monarchists or just opponents of the commies the least.

image
And the funniest thing is that the most zealous communists are people born in 2000+ who have already found no queues, no shortage of goods, or other “joys of life,” that’s funny. And personally, I’m not against communists, only if they don’t start accusing me of something first, I’m a peace-loving person.

2 Likes

Only one DJ :laughing:

1 Like

image
image
Unfortunately, many more things have not been translated into English, including his political predictions.

1 Like

DJ UKOV yeah, famous person

Thats not a problem for me I know Russian I translate them xD I still speak some xD

1 Like

They should finally nerf both PPS42 and PPS43 fire rate by 100 rpm together with giving BR3 SVT a clip reload, then when body armor finally gets nerfed low BR will be playable again.

I’m absolutely speechless. A lot of people around me say Slavs are inherently arrogant and regard themselves as the greatest nation, and I never believed it at all before.

Now I finally get it. They’ve probably become ridiculously overconfident just by maining the Soviet faction all the time.

Some event vehicles that aren’t even overpowered should have been placed at their proper BR and added to the Soviet tech tree as they rightfully should.

But instead, they deliberately hold back and nerf their own lineup just to accommodate players from other factions.

I really want to ask, do players on the Soviet community forums actually have this kind of mindset?

We just play for all the factions))
In turn, I’ve heard that Chinese players like to get into a single battle with two squads at once, that is, 8 people. I don’t understand this and don’t find it interesting. I understand that you’re maining the USSR and want to dominate your opponents even more, so they can’t do anything at all. But what’s the point? You might as well start a custom match against bots.

1 Like

these guns arent the problem anymore since we have beretta with 40 rounds and 600 rpm, the problem is the body armor itself

3 Likes

Yes, I am: the White God, a Northern barbarian, a Slavic scammer.
And those are not titles I invented for myself - these are epithets from your compatriots after they were caught cheating with boosters and custom-match farming, making around 200 million and getting rightfully banned. Then they started throwing insults around, including at the helper Euthymia, even though Euthymia is hardly a “Slavic scammer.”

image

We are 战斗民族 :polar_bear:

3 Likes

I feel kind of caught in an awkward spot after hearing what you said, not even knowing how to reply, but I still can’t agree with your point of view.

I finally grinded through the battle pass to get the grand prize, yet in the end it feels like all my effort was for nothing. If I keep grinding event after event, pushing through this long marathon of tasks, only to get something no one wants and no one plays—what’s even the point of all this? You know right now only German players really play BR 4. Even if you go there, you just get dominated and wiped out easily.

And mostly it’s because almost no Soviet players want to go to BR 5. I wouldn’t call myself someone who only sits comfortably farming at BR 3. Once I forgot to unequip an R5 weapon in my loadout by accident, and ended up bringing BR 3 gear into BR 5. With no tanks or aircraft available, I still fought my way in Berlin using only PPSh-41 and ended up getting first place in the team. We still lost though, because teammates wouldn’t build spawn points and kept taking the wrong flanking routes.

I play the game to have clear goals and unlock fun vehicles. I don’t want to just be a collector who gets stuff I never actually get to use and enjoy. I’m not that magnanimous. I just hope the reward I spend days grinding for is at least fun enough to play a few rounds and have a good time, even if I put it back in the inventory afterward.

I heard that after the collapse of the Soviet Union, compulsory education no longer exists in your region. I wonder if some of this mindset is mixed with religious idealism, making you feel you have to be overly tolerant and generous all the time.

Honestly, this vehicle is only about as strong as a KV-2 with an extra anti-air machine gun. Worse still, it doesn’t have a turret like the KV-2, so it’s much more vulnerable. The KV-2’s gun mantlet is at least irregularly shaped armor; shells can even bounce off it with lucky ricochets.

Other nations at BR 2 have at least 80mm penetration as a baseline. The Soviet 76mm shell only has 77mm penetration, basically still using early-war rounds. It can’t pen the 80mm frontal armor of the Panzer IV. Also because the Panzer IV doesn’t use certain hull configurations, the Soviet 76mm round never got upgraded to the versions with 96mm or 87mm penetration.

That 77mm round can barely deal with the 100mm armor on StuG III and Panzer IV command variants if you push it.

I’ve never seen Soviet players complain that enemy armor is too thick for their shells to penetrate, demanding those vehicles be pushed straight up to BR 4.

Right now the American XA38 is better than the Il-8 in every way: payload, protection and overall performance. The Il-8 only carries two 500kg bombs and has wooden armor. Some players once suggested lowering the Il-8’s BR, but the idea was rejected by a community vote, not by official decision.

I’m already tired of the standard Soviet tech tree squad weapons. Other factions at least have strong premium squads you can buy in the store—like the American Sentinel and Browning M1918 squads, plus Germany’s MP41(R) and Polish Browning squads. All of them feel way more fun to play than the regular Soviet tech tree lineup.

My request is really not high. Just give us something a little weaker than normal tech tree vehicles, like the ISU-152. It’s genuinely not overpowered at all. The way Soviet event vehicles are treated right now is just extremely unfair.

I spent a full 24 days grinding just to get this thing. At the very least, let me play a few matches and actually enjoy it.

The Soviet faction is strong for sure right now, but it’s just painfully boring to play. That’s why I mostly main German BR matches these days.

About what you said regarding Chinese players exploiting matchmaker rules to queue two squads into the same battle for an 8-player group:
Pulling that off takes tricky manual setup, and most players can’t be bothered to do it at all. Even playing in a 4-person group, people end up competing over kills and points, which actually lowers everyone’s overall earnings. This is only behavior from a tiny minority, you can’t generalize it to everyone.

For me, grouping with others only feels like rushing through matches quickly. But the problem is, whenever I team up with people, I never earn much score anyway.

Custom battles have already been heavily nerfed a long time ago. The old tricks of stacking XP cards and farming rewards in custom lobbies don’t work anymore. Nowadays, apart from playing modded content, custom matches are not nearly as rewarding as regular public battles.

It’s one thing to be known as the “fighting nation”.
As for the players who got banned, most either sincerely apologized and started over with a new account, or just vanished and quit the game entirely.
I’ve never seen anyone throwing a tantrum or acting furious under those punishment announcements.

That kind of exploit behavior is shameless and dishonorable in the first place.
But when I talk about arrogance here, I don’t mean it purely as an insult.
I just find it really confusing when you give up something you could easily have, purely out of overconfidence and thinking you’re already strong enough.
Isn’t that just another form of arrogance?

Besides, this self-restraint or “charity” you’re doing doesn’t change public perception at all.
To other players, your faction will still be seen as completely overpowered no matter what you do.
So what’s even the point of all this?

Also, Germany has its own large-caliber weapons too.
When they add the Grizzly and the Sturmtiger someday, what are you gonna fight them with? Still just the KV-2?

By the time they ever decide to lower the BR of the ISU-152, it’ll already be too late.
Germany will have the Grizzly at BR 3, the StuG II lowered to low BR, and the Sturmtiger at BR 4.
German players will be perfectly happy, while the Soviet ISU-152 will just sit forgotten in the garage gathering dust forever.

40 rounder with 600 rpm is still worse than PPS43, even without body armor, which is why both PPS43 and PPS42 should get their RPM reduced by 100, would fit HA anyways.

That being said current BR2 German event and gold guns ( Mas38 and MP35 I ) should also get their RPM reduced, those are clearly BR3 guns.

Oh, you missed so much xD

Look, you’re again arguing from vehicle balance, but that’s not interesting to me, because this is an infantry game, not WT or WoT. Six squad slots here are meant for infantry first and foremost.

First of all, if someone wants to mainly play vehicles properly, maybe they should pick a vehicle-focused game instead?

I play all factions: mostly Germany, then USSR, third is the USA, and then Japan.

11,000 battles.
Since early 2021.

I’ve played and tested everything, and I believe that at BR III…

And getting back to faction-specific strengths:

  • The USSR has always had the best infantry weapons and protective body armor.
  • Germany has the best tanks, especially at high tier.
  • The USA has the best aircraft in the game and rocket tanks.
  • Japan has the shin guntō as equipment.

At BR III, the Soviet tank lineup is already the strongest in the game right now:
T-34, KV-1, KV-2.

Even with BR II gear, it’s difficult to fight them using grenade launchers/anti-tank rifles.

1 Like

As a former Yugoslav, I feel both weirdly insulted and confused at the same time.

Other than people being able to do slav squads and having similar languages, the many slavic nations have quite different cultures. Not to mention there is no united slavic nation. What are you even talking about?

2 Likes

They are made for paratroopers and aircrafts xD I wish I had gliders xD and maybe 1 apc squad xD

1 Like

Sorry for the late reply.

Well, there are South Slavs, and East Slavs.

Alright, what I was mainly referring to are specifically the people from Russia in terms of geography. After all, I was only talking about the Soviet forums I mentioned earlier.
If my wording made you feel offended for no reason, I truly apologize.

What upsets me most is that they think this vehicle isn’t suitable for its rating. Just to keep balance for other players, they blocked it entirely, leaving everyone no chance to use it at BR 2.3. This kind of over-the-top mercy is really hard for me to understand.

Besides, we even have a well-known term in the Chinese community: the “Slav-style” way of running games, and the typical Slavic gaming mindset.

It mainly comes from famous Russian game studios like Gaijin with Enlisted and War Thunder. Their double standard treatment toward different player groups is enough to fill a whole notebook.
As the saying goes: good news travels slowly, but bad news spreads fast.

Speaking of you though, as a South Slav, your location belongs to the former territory of Tito’s country. What I was talking about actually has nothing to do with you at all. Still, I really do feel that kind of arrogant attitude from that side.

It’s ridiculous they’re overthinking balance even for a turretless KV-2 variant.
Just wait till other nations get their event vehicles later — they’re gonna have it so much harder.
It really makes me feel bad for the players.

1 Like

If I don’t talk about balance from the perspective of vehicle performance, I’ll have no ground to argue at all. Besides, vehicle combat is inherently part of the game. If the enemy takes out my vehicles, their vehicles will pose a huge threat to our infantry, won’t they? It would just be subjective empty talk without practical basis, and you wouldn’t find that convincing either.

Allocating six squads to infantry is totally reasonable:
One squad for machine gunners, three for assault troops, one for signallers, one for paratroopers. If focusing on holding and defending objectives, we can add another nine-man infantry squad.

Even if we leave one slot for APCs, I can still free up four squad slots for armored vehicles. Does that mean I only play tanks? I actually prefer infantry gameplay. Saving more slots for vehicles is just to make my lineup more diverse.

My setup logic is clear: Panzer III is mainly for fighting infantry, Panzer IV H is for defending against T-34s, and StuG II is specifically for taking out heavily armored KV-series vehicles. I’ve already unlocked all 10 squad slots for every nation, and two of those slots are originally meant for premium and event squads.

When I focus on discussing the ISU-152, I’m not centering everything around vehicles. Ground vehicles in Enlisted are supposed to serve two main roles: clearing infantry and fighting enemy armor. That’s their basic design purpose.

When you argue against me, have you thought about the old BR 5 meta for the US? Back then, American players kept spawning three aircraft in a constant loop, launching rocket barrages every few minutes that completely wrecked infantry gameplay. It was so overpowered and unmanageable that the devs finally stepped in to limit it, stopping the endless three-plane kamikaze bombing cycle. Players have always just played whatever felt strongest to them anyway.

Sometimes even if I field a Panzer IV command tank, a Panzer III, plus a StuG II, rotating all three, I still might not be able to take down a single KV-1. Special cases need special treatment. What we’re talking about are only issues within certain battle ratings and specific game versions; they won’t cause massive balance disruption overall.

I’m specifically talking about ground vehicle balance, because the looping three-plane rocket airstrikes really do have an enormous impact. I’ve experienced it firsthand when playing German BR 5 Normandy, getting overwhelmed repeatedly by enemy P-47s.

I actually like the idea of faction unique advantages. Every nation should have its own characteristics and playable strengths.

Unfortunately, a lot of game content is far too homogenized. Items like satchel charges, entrenching tools, knives, axes, landmines, and TNT are almost identical across all factions. Those so-called faction traits only really shine at a few specific BR tiers.

If we keep locking vehicles behind the excuse of “not fitting their current BR”, why ignore past precedents?
The Allied Spitfire IX was placed straight into the 1941 matchmaking environment with its late 1945 configuration. Performance-wise it completely outclasses aircraft from BR 1 all the way to BR 4, and players even asked to give it even better bomb loads. People were perfectly fine with that.
Then there’s the XA-38. It sits at BR 3 yet has payload and overall performance comparable to the new tier 3 bombers at BR 5.

These are already implemented facts that the community has accepted. We can’t quietly overlook these overperforming vehicles while denying the Soviet ISU-152 a reasonable BR placement—that’s clearly unfair.
Besides, the Victory Day event is already over. Not everyone managed to grind through all the tasks to get this vehicle. The 25,000 event score requirement is hard for many players to complete, and plenty even missed the event because of work. In the end, this vehicle will be extremely rare. If Enlisted had a trading system like War Thunder coupons, it could probably sell for hundreds of dollars. It’s such a rare niche item, like a drop of ink in the ocean. Expecting it to seriously break balance or ruin dozens of matches is simply unrealistic.

Comparing the ISU-152 and KV-2 in terms of infantry suppression:
The ISU-152 only replaces the KV-2’s large ammo pool DT machine gun with a DShK that only has 250 rounds, while gaining a large-caliber main gun capable of penning the front armor of Tigers and Panthers.
Yet both use 152mm high-explosive shells, so their efficiency and area effect against infantry are almost exactly the same. The ISU-152 has no real advantage here. You know its gun can only elevate and depress at a tiny single-digit angle most of the time, right? It has to rely on hull aiming just to aim properly. Even the turreted M10 handles better than it.

Historically, the ISU-152 was just an emergency wartime design. It lacks the sloped armor found on German dedicated tank destroyers. It’s basically a rough, boxy hull built just to fit the
By the way, I have two more points to make.

First, about the punishment policy.
My opinion is that they shouldn’t ban these players completely forever. No matter what mistakes they made, most of them are first-time offenders. Besides, this situation is also caused by the game’s own poor management and supervision.

Since the official side also bears part of the responsibility, permanently banning their accounts completely is just a way of passing the buck. It’s like giving someone a death sentence in a hurry without looking into the details.

In the past, War Thunder used to ban and ruin accounts directly for players who recharged with black market funds.
Now they have become much milder toward those players. They only confiscate the illegally obtained gold, or set your currency balance negative. You can still earn silver and gold normally through matches or legal purchases later on. It’s basically giving players a chance to make up for their mistakes.

But Enlisted acts just like The Merchant of Venice. Once players gain even a tiny improper advantage, the official hunts them down completely and leaves no room for mercy. Isn’t the punishment way too harsh? Especially when most of them are first-time offenders.

Besides, let’s be realistic.
If we keep delaying adjustments, can the Soviet faction afford to wait until Japan releases a decent BR3 rocket launcher, or a strong BR2 vehicle?

I already explained it clearly in the previous vote:
German BR2 vehicles already have the capability to penetrate the frontal armor of the ISU-152.
What’s more, the BR reduction of the StuG III F was never meant specifically to counter the ISU series. Its main purpose is to deal with heavy vehicles like the KV.

Actually, I’ve always been confused why the Panzer IV can’t shoot through weak points like it does in War Thunder.
If anyone still doubts that I’m over-favoring the Soviets, I can make a discussion or suggestion post later specifically about the Panzer IV’s 75mm shell.

It clearly has up to 145 mm penetration, and it’s the best stock shell available — basically one of the best main cannons in BR 3.
Yet it performs so poorly against regular KV tanks, even the 3.7 version KV, not the ZIS or E model.

If Soviet players really think their vehicles are too strong, they could just ask to nerf the KV.
Then German players could aim for weak points just like in War Thunder, and take them down easily by targeting those weak spots.
Instead of keeping the KV untouched while also holding the ISU-152 back from a reasonable BR placement.

2 Likes