The rider mechanics are in dire need of rebalancing!

The rider mechanics are in urgent need of reworking. Currently, all riders operate on motorcycles, which feature low-slung bodies, poor cross-country capabilities and inadequate protection. As a result, they are barely seen in most battles, which is truly a shame. They were originally intended to serve as supplementary firepower for infantry alongside tanks.

Wheeled armored vehicles in the tech tree suffer from the same issues. They take up tank slots yet fail to deliver the firepower and protection expected of tanks. No matter the battle rating, deploying a wheeled armored vehicle occupies a tank slot, leaving frontline infantry short of fire support.

Therefore, I suggest reclassifying wheeled armored vehicles under the rider category and granting them the ability to capture objectives. This would let them make the most of their light weight and high mobility. Given their thin armor, these vehicles can be easily taken out by infantry using satchel charges, TNT or even anti-tank rifles. This adjustment will not upset the game balance; on the contrary, it will bring more variety and fun to matches.

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I personally agree that specific vehicle types like apcs and armored cars should be able to cap objectives.

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