The past 2 days there is no balance in the new campaign

Russia keeps getting steamrolled. The only way to win is having a team of 4 players on mic with you

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Russia is loosing because they’re defending majority of the time. Now the communist allies get to feel how it is to be defending majority of the time.

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Now you know what axis Berlin feels like

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Funny I have played 7 games Soviet in a row and all been attacker.

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Sry Cant troll the Germans with my chad KV all the time.

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Really?
For me the Russians are mostly attacking and losing there while they have good chaces to win defences (mostly cause I use the engineer a lot as defender).

oh-no-anyway

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What the is that mental women doing to that poor hamster ?

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I don’t know what you mean, when I use soviets we win, sounds like skill issue to me. If team is no good, no rallies, no CAS you lose, those pnz J and N are bomb food!

Makes a change to Allies steam rolling in Tunisia, Berlin, the devs did call it a turning point lol

Problem with the new campaign in general is that attackers get points too fast, whether it be allies or axis capping. Just slow the capture point speed down

Problem with the new campaign in general is that attackers get points too fast, whether it be allies or axis capping. Just slow the capture point speed down.

EDIT: Also, alternatively, I noticed that some maps in Stalingrad allow one team to build rally points too close to the objective. This certainly contributes to a pacing problem - attackers really shouldn’t be allowed to put rally points outside of the building listed as the objective when defenders can’t do it themselves on the other side of the building. The same can happen in other maps where defenders can have RPs right outside a capture point.

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moisturizing :joy:

Soviets suffers…

yeah they do, they suffer the ability of critical thinking

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