sometimes i am feeling that i am talking to a wall. new MM will not fix problem when there are even 10v10 matches. it will fix the other problem where there are 30% of bots.
also have you ever wondered why people quit those “balanced” 10v10 matches? simply tell me the reasons why people quit them? and then ask yourself how to fix those problems?
- do you agree that people quit cause of shitty map/mode? then what is the solution without breaking MM and making this game PvE? soft veto where you eliminate most hated maps amongst 20 players and get random map from non hated or least hated maps seems like fair solution and you are against that.
- do you agree that people quit when there is one sided roflstomp? is one of the reasons for that roflstomp veterans with end game weapons on one side, with newbies on other? so how to fix that? with BR MM you will divert large portion of veterans to higher tiers and veterans that stay on lower tier will have approximately same tier weapons. will there still be veterans on low tiers? yes. but in much less quantity than before and with relatively same weapons.
you are constantly blaming deserters for “bad games” when the reason for desertion is in other things. devs are currently fixing one thing to combat desertions and increase player retention, but you dont like it cause you were seal clubbed and you must now have privilege to seal club others with end game weapons.
also devs have hinted that they are discussing introducing punishment for desertion, but this is bad idea when underlying reasons for desertion arent fixed first.
i said it will affect post merge situation.
normandy (like all campaigns) is skewered with veterans on one side and newbies on other. last year we had all german mains on normandy with newbies on allies. now german mains are mostly grinding berlin before merge and ally veterans are using the chance to grind US end game equipment before merge.
refer to first paragraph for answer to your question
here are the experiences of some forum players, including you. negative bots entering match value represents more than 20 human players per match. players that quit were in some part replaced by other human players.