The issue that has remained unresolved since 2021

I’m very happy that ussrVSjap has been modified since September 2024. The current version has absorbed a lot of successful experiences from the past four years and removed many dross.
@MajorMcDonalds
I’ll come back and start fighting again.
I can understand that the developer chose to disable the faction selection permission.
But for the current games, even during this event, many problems that have emerged since 2021 still haven’t been improved.
I hope developers can change their stubborn and inflexible thinking patterns.
Break away from the outdated thinking traditions of developers.
Make some changes of the new era and across eras.
This is my suggestion.

Here are the problems I have found that still stubbornly exist in the game (all taking the battles in ussrVSjap as examples) :
1.Many players still encounter setbacks at the beginning of the game, network outages, failure to secure tanks, being randomly assigned to a faction they don’t like, encountering maps they don’t like, and other reasons. They still choose to quit. They don’t care -20% penalty *2 times.
2.In uVSj, within one minute after the network was cut off, I disconnected the connection. However, when I logged into the game again within one minute, the system did not offer an option to reconnect to the battle and punished me as fleeing.
This lagging behavior is quite perplexing? Why didn’t professional developers take this into consideration? If the function was repaired promptly afterwards, the developer who ignored it should also be punished.
After all, the uVSJ event began to be prepared and produced before September 2024. And it has been revised multiple times within several months.
It is unforgivable that the developer still failed to detect the oversight after multiple tests.
3. A considerable number of players in uVSJ activities still refuse to use engineers correctly, valuable and actively. They would rather build sandbags to block their teammates, barbed wire to hurt them, and inefficient or idle AT and AA cannons. They are also unwilling to build rebirth points in suitable locations.
In the forum, many people insist that the majority of players do not build rebirth points because they do not have engineers. Now this statement has been proven to be a false rumor.
Many players always refuse to build respawn points! Whether they have enough engineers or not.
4. It can be found from the activity that many players remain indifferent when facing their opponents’ tanks!!
Even if they have Molotov cocktails/explosive packs /TNT/ Tekken/rocket launchers/engineers’ AT cannons. They remained indifferent in the face of the tank that was so close at hand. Even refuse to mark it.
This proves that many players do not choose to refuse to deal with their opponents’ vehicles because they lack weapons and equipment.
They made up their minds from the very beginning and didn’t want to deal with it!
5. There are still many players who keep competing for planes and tanks, wasting an entire battle time, doing nothing, or just endlessly demanding marks. But for the objects that have already been marked, there is nothing that can be done.
6. There are still many players who try and are willing to seize their teammates’ tanks/heavy machine guns /AT guns /AA guns they have built. They enjoy it and feel very guilty about it. They might even choose to respond to you with incendiary bombs or white phosphorus bombs when you question their morality and behavior through words.
7. Many players still choose long-distance camping. Even if they use SMGS or pistols, they still prefer to stay at the back and shoot at the air and the ground.
They still refuse to use engineers/APCs and use weapons and equipment more appropriately at medium and close range.
8. In the player lineups of both sides, the number of console players is not the same, and the number of team players is still not evenly balanced.

For the time being, these outdated problems have been summarized.
They still haven’t been improved.
Even though the developers created the first “Fair Play” in 2022.
Even if the developers start to refine, improve and revise the “ussr VS jap” event from September 2024.
But these problems still remain here.
So, it’s time to abandon the old and stubborn fantasies and deal with these problems thoroughly/forcefully.
Don’t selectively ignore correct advice any longer.

PS:
1.The following are the battles in the two events I participated in. The above eight questions emerged respectively in these two battles.



2.Extra edits
①Some players are still reluctant to observe the road conditions and the map. They enjoy driving tanks/APCs, crashing and crushing the respawn points built by their teammates. Even when driving tanks, they deliberately rammed into the apc driven by their teammates because they felt that the apc was blocking their way to the campsite.
②Some players refuse to clear their opponents’ apc/ respawn points, and they even constantly question why their teammates don’t just defend in a sluggish manner like them. They refused to counterattack, even though they had better weapons and equipment in the event.
③Some players always ask their teammates to mark them, but after their teammates mark tanks/motorcycles/APCs/infantry, they remain indifferent.
They only observed the narrow area directly ahead of the strategic point like robots.
Completely ignoring the wide flanks on both sides.
So, some players claim that the battlefield in the game is very small. It is suitable for experienced players, not all players.
Even in the battles of this event, quite a number of players are still neglecting the offensive and defensive actions on the flanks.
A considerable number of players still treat the map/battle area of Enlisted as CS go.

2 Likes

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Continue. In this battle, none of my teammates still regarded them as human beings.
They still refuse to use engineers correctly.
Among them, some chose to stand behind me and kept attacking me with bayonets/daggers! Then he fired aimlessly in order to draw his teammates’ attention!
They have been constantly snatching planes and tanks from each other or deliberately waiting for them. Rather than being revived through the respawn point. Fight as a soldier.
They still prefer to hide at the rear, refusing to go to the flanks and refusing to launch counterattacks against the opponents.
They don’t even observe the map. When their teammates launch a blitzkrieg towards the strategic point, they still choose to go to the area where the previous strategic point was located.
They are still withdrawing from the battle at will, even if not at the beginning of the battle.
Didn’t you say that if you don’t like something, you’ll leave?
You don’t like the Pacific Ocean. Why do you still take part in the activity?
Just to satisfy your personal desires, deliberately hurting other normal players?
All I see is that the liberalism you claim is a double standard!
For yourselves, whatever you do is victory, right, free and without any taboos.
But when it comes to others, you will become even more demanding that they must complete all the work, responsibilities and obligations that you don’t want to take on.
And use your pitiful, hard-earned achievements through exploiting others to proudly proclaim your pitiful, false “greatness”.
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This is my network connection.
I have huge latency and a high probability of network loss.
But I still rank among the top.
You and I are the same in the battle of the event.
Then why can’t you?
Is it problem about skill? weapons? equipment? soldiers?
Surely some of you will once again cast aside all the facts and only pick the bone in the egg, questioning why I still play the game in such a poor network environment?
Why don’t you first question yourselves? Why, under the same conditions and with an excellent online environment, do you refuse to be a normal player?
Is it that developers lack tutorials?
Is it the Developer Listening Community?

Thinking is the ladder that makes human beings human.
Any form of life not only undergoes evolution but also degeneration.
So, where do some people belong?

ps:
This is the same bug I encountered again today when the network environment was called stable and smooth.
(The first time I encountered this bug, I had already reported it to SnowieW, at 23 july)
@SnowieW

about this bug: status work in progress.

1 Like

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I know that some players who use mechanisms to disrupt normal gaming behavior have been banned today.
But they are only a small part.
These behaviors of taking advantage of or deliberately engaging in passive battles, which hinder other players’ normal gaming, are the most common, widespread, and most detrimental to developers’ income, as well as the groups that prevent other players from purchasing passes. Please ban it!!
They use the same game content as me and a better network, but do nothing meaningful. They are just wasting manpower points and deliberately increasing their opponents’ battle scores.
They are also abusing negative combat behaviors. Please treat them equally.
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Why did my teammate just have the MEDALS of Best Sniper, Best Tank Driver and Best Fighter Pilot? ! Are they really valuable enough?
They are only doing it for their own interests.
Rather than the team.
But, at least with the use of tanks and aircraft, they played a role.
Then what about the others?
Why can they fight passively with the same skills, weapons and equipment, and soldiers?
Why have developers refused to make improvements to this for four years? !
Players have long put forward suggestions and keep doing so!
Put the data items such as the number of times resurrection points are built or used, the number of times players team up, and the offline rate of players into the player data statistics interface.
Distribute the console players evenly among the lineups of both sides!
Console gamers should not be regarded as a privileged class! They enjoy benefits and should also take responsibility!
But none of this matters!
Rather, developers should abandon their ignorant mindset that has persisted for four years.
Truly develop the content that players need!
Rather than wanton development! A development that tears apart different player groups! Pretend to listen to the community’s development on the surface! The development of promoting false statements/viewpoints!
This event has fully demonstrated that the poor gaming experience of players is not due to the fact that different players have different soldiers! Skills! Weapons! “Equipment!” The current punishment for deserters is of no value! The current preferred map mechanism also requires significant corrections and optimizations!
Even when you are guiding these inactive and passive combatants to fight correctly, they are mocking wantonly!


Keep recording.
Look, the player who has been constantly snatching vehicles and demanding markings is at the bottom of the ranking.
There are still a large number of players who refuse to use respawn points correctly.
In addition to refusing to build, they often also refuse to use the wing/frontline respap-up points constructed by their teammates.
Similarly, many players have turned off the game’s sound function, or they refuse to search for and destroy their opponents’ rebirth points when they hear the ticking of the radio.
Furthermore, many players deliberately ignore their opponents’ apc. When they pass by there, they do nothing that is lacking. Especially, the engine of the truck’s protection against iron fists and furnace tubes can be regarded as the Maginot line of defense.
Abandoning the battle still exists, even in the later stage of the battle, near the end.
These pieces of evidence continuously prove that it is not the game content that influences players, but the players that influence the game!!

1 Like

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A new record.
Take a look at these players. They have better network connections.
we have same skill/soidler/weapon.
But they still chose not to do anything.
There were no rivals at the strategic point, but they chose to wander around it.
Without entering strategic points or launching counterattacks, search for and destroy the enemy’s resurrection points.
But in this battle, at least a few teammates will actively use infantry to destroy the opponent’s tanks.
However, there are still players who deliberately waste time occupying tanks and do nothing. Even they deliberately chose bt7 instead of IS-1.

In addition, the bugs that are of the same origin as the previous melting mountain, it only occur in different locations
@SnowieW


Keep recording. Among my teammates, there was one who complained that he didn’t like the rally point I built, but he didn’t build it for a long time(maybe more than 10~20 mins) until I spent a long time persuading him.
Why?
Because I was the first place, why did he claim that I was a cheater? !?
Why?
The same weapons, the same skills, the same soldiers
As a player from Europe or America, you have a better online environment than me. Why are you worse?
Throughout this entire battle, I only selected a fighter jet once by mistake, but I randomly committed suicide on the deck of the aircraft carrier.
I didn’t use any tanks or attack aircraft throughout the entire battle.
So, why?
Why are pc gamers worse off than console gamers? Not caring about teamwork at all?
Why can they casually claim that they only undertake minor responsibilities and obligations?
Why can they claim freedom?
Why can they refuse to pursue victory?
Why should I serve them?
Developer! Answer me!

another
}441TBQ)H{D$@P)TZG9
Please tell me why you are all scrambling to use tank aircraft! Why do you refuse to use engineers correctly?
Developer, this is the devil that you design, create, encourage, optimize and indulge.
You are encouraging players to be self-interested rather than to cooperate as a team.
Those who do not launch attacks, abuse vehicles and do not build resurrection points can always get higher scores.
Why?
The rally points you built, they even deliberately didn’t use them to avoid allowing you to gain more points.
They would rather run for two minutes from the point of birth.
Only I am constantly building resurrection points and constantly clearing the resurrection points and APCs of my opponents.

So sad.
This is the ugliness you have created,devers.

1 Like

yes! we know about this, and if it is possible, we try to fix asap


Look at these people. They abuse tanks and planes to score points for their opponents.
They refused to use their teammates’ APCs and respaons.
They even resolutely tortured and hurt their teammates, delaying the time until 17:00 UTC. So that I can’t claim the event reward at the last time.
These are my teammates. They use the IS-1 to face Tiger tanks without changing hands.
They insisted on being reborn at the initial resurrection point.
The apc they used was parked at the enemy’s location more than 100 meters away from the strategic point. And when there was a rebirth point of the opponent at the location where their apc was parked, the ticking sound was extremely loud, but they remained indifferent!
This is my teammate.
Using the same weapons and equipment, the same soldiers, and the same skills, they have a better network than me.
But they refused to act as a normal human player.
Facing a teammate’s machine gun, they wouldn’t even choose to flank from the left or right.
When the enemy occupies strategic points located on open ground, they will not use the artillery skills of the messenger.
They use aircraft and tanks and also refuse to use the marking function. They would only keep Shouting and demanding that others serve them voluntarily.
They don’t care about escape punishment, they don’t care about abusing negative combat, they just want other teammates to serve them like slaves.
Let them enjoy the game.
For players other than them, in their minds, they do not owe others anything. They think it is their duty for others to serve them, and they naturally waste others’ time, lives, hurt others’ feelings and gaming experiences.
These are the people that developers encourage.
They claim that they, who fight passively, are the masters of this game. This is their game.


Keep recording.
There are still players disconnecting after wasting the manpower of eight teams.
He wasted the manpower of 8 teams but only eliminated 3 people from the opponent’s 1 team?
I don’t think it’s necessary to blame console players for not actively closing cross-play.
Instead, the developers should be blamed for refusing to change the default state to enable cross-play.
Moreover, the distribution of console players between the two camps has never been balanced (within 4 to 5 years).
Some friends in my community asked me:
I posted it on the forum. How many people can really understand the settlement data?
I can only say very little. Many people don’t understand why the 17 engineering score is more important than the 29 engineering score.
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In this way, can you understand after the comparison?
Or player cases in the opponent:
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Of course, the most important thing is that the developers refuse to display the relevant data in the players’ personal statistics.
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Moreover, the developers have always refused to allow players to meet to view, compare and analyze each other’s situations, so as to learn from each other and make progress together.

PS:
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When some players deliberately keep using the motorcycle squad for personal gain, you need to test how much contribution you have made to your team? !
If you use other infantry/vehicle squads, the human resources consumed are 9 points.
So when you use a motorcycle squad of 3 soldiers, you also consume 9 human resources from the team’s manpower pool.
However, many players do not understand this concept. Also refused to think about/share this concept.
Many players in reddit/forum/discord/youtube/twitch encourage other players to limit their squad number deliberately to 3 ~ 5 people.
I can understand that this is done to increase concealment.
But why do you want to increase concealment?
To enable you to camp better at the rear? Or a better infiltration attack?
I think most of the players you have taught are choosing the former and camping at the back. Instead of choosing to infiltrate and launch a surprise attack, destroying the opponent’s respawing points/APCs/tanks/blocking the opponent’s infantry support, etc.

another match:


Why are you so far behind your opponents when using aircraft/tanks?
Why can’t you mark yourselves and suppress your opponents by yourselves?
Why do you use planes but not know that on planes you can start marking at 1.999km, while infantry have a marking range of less than 1km? The marked range of tank crew members is also longer than that of infantry. I have personally tested it and recorded and released the video.
Why don’t you know?
Why do you always refuse to build and use the correct rebirth points?
You have as many engineers as I have.
Where are you more noble than me?
It’s your bloodline?

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A game is a game.
But it doesn’t mean that when you play chess, fish, exercise or have a party with your friends, you destroy the fun of others just for yourself.
If there is, please record the protagonist as yourself, engaging in passive participation and malicious profit-seeking in real-life entertainment activities.
For example:
When you play chess with others, you casually take back your moves without any scruples, or even cheat.
When you go fishing with others, take a subwoofer and play heavy metal rock, and jump into the water or throw stones in the super water many times beside other anglers.
When you were exercising with others, you deliberately threw the ball into your own team’s basket many times. Or as a player on the field, dance in the corner, ignoring the shouts of others.
When you attended a party, you repeatedly called 911 to report that the party was harassing the surrounding people and even suspected of drug and pornography transactions.
Please.
Your behavior in the game is just like the case above.

Is it players do like that in the battles of event battles?

No!!
The following is a regular matching battle. I was randomly assigned to the Japanese camp.
I myself am a BR3 weapon.
This battle is a confrontation.
It only took 11 minutes.
You can find that only a few players build respawn points. Their projects are mostly ammunition boxes, sandbag walls and at cannons.
Many players refuse to go to the strategic points. Only a small number of them are launching counterattacks against their opponents.
Many players are competing for and continuously using tanks and aircraft.
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When I use an aircraft for a mission:
It’s like this.


The teammates were only chasing the five aircraft of the opponent’s air raid.
Rather than destroying the opponent’s armor and apc by marking.
Throughout the entire battle, I only managed to destroy one air strike aircraft in the last ten or so seconds.
The remaining eight vehicles killed were all the opponent’s tanks and APCs.
So what is my teammate doing?
In this battle, two teammates will build resurrection points, but why do they only build them from the front?
And not trying on the wing?
Even when the frontal respawn point was shrouded in the opponent’s artillery fire and air strikes, they refused to respawn at the flank respawn point I built?
Can’t you see the red area on the map?

If you want to blame me: Why don’t I care about the ground when I’m playing on the plane?

This is my detailed record in this battle.


I destroyed the opponent’s 7 APCs. May I ask what my teammates did to remove the 5 air strike planes they had eaten?

Why is the medal of the Best Infantry Squad here with me?


Keep recording the battles during the event.
The teammate continued to pass by the opponent’s mobile respap-up point but refused to destroy it.
The teammate didn’t care at all about the opponent’s apc and heavy machine gun that had been marked on the wing for a long time.
Teammates who continuously occupied the aircraft kept dropping bombs around my soldiers instead of destroying the APCs, motorcycles and tanks that I had already marked as opponents.
Our own tanks and a large number of players are camping at the rear. They do not build respawn points, nor do they park APCs in appropriate frontline positions or on the flanks.
Players who use tanks are also not proactive in dealing with their opponents’ armored units. Just blindly camping and shelling the enemy’s infantry.
They didn’t even kill the enemy.
In this battle, I destroyed more than 10 rebirth points of my opponents.
But I’m the only one on the front line.
I’m also going to build a rebirth point, park the apc and act as a free nanny for these people.
Why?
Why should normal players be hurt by those who fight passively?
Why are they at no responsibility? Won’t get any trigger?

They require you to mark but do nothing about the marked units.
They keep occupying tanks and planes.
They always camped at the rear, building the strategic point right behind, the distant rebirth point.
He paid no attention to the flanks and did not launch a counterattack against the opponent.
Do not destroy the opponent’s apc and respawn points.
They are like livestock raised in a barn, moving between the barn and the trough, then being harvested by their opponents, and this cycle repeats.
They use the same weapons and skills as me.
How many rebirth points and APCs of your opponents have you destroyed?
You are just using your teammates for farming, not fighting.
But they will not receive any punishment or restrictions.
They may even be encouraged by developers.
Even if they are preventing or hindering normal players from playing the game or participating in activities.
No one will inform the developers either, and of course, the developers won’t read or listen either.
Just like the past four years


I only used four infantry regiments.

So why can’t you?

Or are you just talking the talk and wanting fairness?
In essence, are your hearts even dirtier?


In the first 20 minutes of the battle, these people still did not build rebirth points but only camped.
Do not kill the enemy.
Without destroying the opponent’s respawn points and APCs, even when they go to the flanks, they just build ammunition boxes there and then camp.
Is this the fairness you are pursuing?
What kind of teamwork do you pursue?
I think you are merely asking others to use the same weapons and skills as you, and then forcing others to serve you to facilitate your cultivation and income.
Then, use freedom/play/happiness. Come and make a distorted defense for your passive fighting and behavior that hinders your teammates.
You are only forcing them to be fair and cooperative.
But you still remain high and mighty, regarding yourselves as slave owners.