Improve the stats of the silver chests, and if the stats aren’t improved to give the player valuable items, then reduce the price. It’s unfair that I spent 1 million silver and only got 1 shotgun and 1 decal, because I didn’t want all the multipliers I got and even more silver that I clearly spent again on those chests.
Or give the chests different names, make them cheaper or more expensive, or have different chances of getting certain items. I don’t know, maybe a vehicle chest? It should have a 10% chance of giving you a vehicle, and the rest should be rounded out with related items: 10% for pass vehicles, 15% for event vehicles, 15% for decals, 15% for decorations. That’s already 50% of the total, and those items are related to vehicles. Let’s be realistic, it’s all mixed together, and in my case, I want a Panther G style, not weapons or other things. What I proposed was to do with weapons by creating a “weapon chest” or “squad chest,” and in that case, a percentage of soldiers. That way, you save people the great disappointment of seeing a 1.36% chance within a 2% chance of getting a tank or weapon.
Frustrating and unfair.
- that they stay the same
- different chests
