The GRAND tank poll

If only you had added an actual option about its historical accuracy, and actually didn’t mislead people by not saying there was only 1.

One was used in the battle of Moscow so adding it as premium or collectible might be okay

Only to have basically everyone own it, and then use it because it would probably be the best tank in the campaign due to the ammount of guns. So you could see more than one per match

And also limiting usage by X per match is trash because the game uses ALPHABETICAL PRIORITY when two people want to spawn in the same thing (for example planes), even if one player clicked spawn much faster as the other, if the other has a higher priority thanks to their username, (A being higher than B), they get the spawn. Figured that one out due to my username starting with a low priority.

I did where ther is a vote “no” - but most of the "no options have conditions - too strong, too weak, balance this, balance that - there’s mostly not a simple “No” like there is a “yes”

holy s**t that sucks

Hopefully we can get a random matchmaker and random tank chooser

sorry but now its too late to change because it will reset the whole poll if I edit it

Just vote other and dont know if you really disagree with everything on the poll

Can you explain in more detail? Why WT battleraitings?

I meant their models are confirmed.
I always thought devs gave up on t-34 and KV-1 in CAT, so I don’t think of them as confirmed confirmed

Sorry for that, English is my second language

What?
Isn’t tweaking said when someone is on high drugs?

I’m in favor of reducing the TNT’s capacity to take out tanks, (though it should have a larger shock wave than a regular grenade) but in exchange adding magnetic anti-tank mines. The wehrmacht widely used Hafthohlladung mines that could be attached manually to a tank’s metal surface regardless of angle, and could easily penetrate 140 mm of rolled homogeneous armor.
They were somewhat more dangerous than grenades and explosives as it would require running to the enemy tank and placing the mine directly on it, which would expose the soldier doing the job to potential enemy fire.

I am unware if the allies and soviets used any type of similar magnetic mines, though online sources I’ve found seem to imply they didn’t. However the germans did apply Zimmerit coating over some of their tanks to make them immune to magnetic mines out of fear that the device would be copied.
War thunder has several such vehicles coated in zimmerit, though it is only aesthetic as war thunder doesn’t have magnetic mines; but seeing as enlisted uses a lot of assets from war thunder, perhaps that zimmerit coating model could finally be put to good use.

Alternatively skip zimmerit coated vehicles but make the magnetic mines german-only for the sake of historical accuracy and asymmetrical balance, but give the other factions other ways of dealing with tanks in a similar manner, in order to avoid the anti-tank rifles being the only way to deal with tanks after TNT nerf.

1 Like

Don’t forget that the T-35 is the ultimate clown car.

It doesn’t matter how thin the armor is if it has more crew members than you have ammo.
Not to mention you would have to actually crew it. Just by that it should be a rule of thumb not to add tanks with a crew greater than 7.

I really don’t think any of these tanks need to be added regardless.

Are you sure it penetrates 140mm because that’s A LOT for an early war explosive
Maybe it was used in late war because I know all nations in 1941, even Germany had troubles making a light anti-tank weapon

Anyways, I will do some research and then come up with results because I’m unsure anything in 1941 other than tank destroyers could penetrate 140mm of armour if the late war panzerfaust had 130-200mm of penetration

Maybe late war variants had 140mm penetration

or

This weapon was maybe rare so it didn’t effect the battlefield

I would like to see this in Moscow campaign

Yes, I am aware 140mm is a huge number, since most early war tanks were under 120mm thick on frontal armor and even less on the sides.

However, that is the actual penetration value that I can find online for Hafthohlladung mines from several sources. Sadly I don’t know the year they came intro production, but they were supposedly highly effective, albeit dangerous due to their nature of requiring direct proximity of the enemy tank.

They were apparently declared obsolete in May 1944 in favor of the Panzerfaust but existing stockpiles were still used

Judging from the penetration they have, I would say 1942-1943

I like your idea a lot, I mean current TNT pack probably penetrates 1000mm of armour. In Berlin I could just put it 2 meters away from the King Tiger and kill it in one blow

I would add them in Normandy and Tunisia

just to be more specific, and to show how darkflow considers the “balance”
for T34-85 there is also the D-5T which is weaker at 5.3.
For panthers, there is the D at 5.3, F at 5.7 and G at 6.0.
For tiger 2, there is 2P at 6.3, 2H at 6.7 and 2H SLA at 6.7.
For IS-2, there is the one at 5.7 and the 1944 at 6.3.

One could say EVERY MODEL in war thunder is confirmed, in that case.

No? Tweaking = minor adjusting

it’s a 100mm or so large HEAT charge that’s planted directly onto the tank using magnets. German 75mm HEAT penetrated 100mm, mind you.

That said, the H3 Hähtholadung is from I think 1943-1944

Nope, more around 30mm, seeing how it struggled with pz2 frontal armor etc.

LOL, and I thought tweaking means being on drugs

I was close

Not the same situation with me, I blew several Pz-3N’s by throwing the TNT a meter away from their 70mm armour plate

It could be bugged

Just my opinion but way too much focus on tanks. They’re a nice thing to have for sure but too many tanks will take away from this being an infantry game and turn it into war thunder

3 Likes

On point actually, I found their date of issue as November 1942

2 Likes

agreed but in order to attract people…people are thinking to make it wt2

1 Like

One properly used squad of AT infantry would strongly encourage them to use infantry.

Tanks will still be vulnerable to infantry and I put a poll for tank limits bellow the ZiS 30 poll

I don’t want this game to become infantry thunder too but more vehicle options is always welcomed by me