The game auto switch weapon/tool after sprint for some seconds / meters (I dont like this)

After some of last updates, the game auto switch weapon/tool after sprint for some seconds / meters (I dont like this).
This is a bug or is a new config feature (I dont found this yet)

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Uuhhhhh…

Post video, i guess. Never happened to me. Maybe your mouse wheel is broken. If you’re bayonet sprinting with mouse wheel button you’re probably accidentally mouse wheel scrolling.

If you’re console, i have no idea what the control scheme is, but still think you’re pressing a button.

The most annoying running related bug I’ve encountered and it happens to me way often it’s what I call the “faux charging” in which you try to sprint/charge and it does a melee attack into the air a few seconds after starting to run, losing all momentum and crucial seconds that are life or death in this game. I’ve seen a few gameplays of other players getting it also. Don’t know what causes it.

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Never happened to me, but sprinting always disables the RMB aim for the rifle, and I do get killed while that animation runs. Which suspiciously looks like helping the enemy, coz a certain programmer got it sucked in da parking lot. :eyes:

Also: The game did become more buggy. Examples I know:

Squad move is bugged, they no longer follow your move (stand, kneel, crawl) and run-off erratically, even into barbed wire they should see clearly.

AI squad fires at the enemy, then stops firing, when they player shoots at one of their targets, which has a 50% chance of getting us all killed, as plenty of enemy players have automatic or improved weapons.

Some screen-shaking & stutter happens, when a faster and better equipped player (matchmaking BR 1 newbies against BR 3 players, as usual) makes the CPU juggle the math, so to say.

:eyes: I liked the game, yet it gets wrecked on purpose…

COULD have to do with the default setting for “hold breath” and “sprint aka run” using the same key! Configure the controls anew, and try once more? :face_with_monocle:

This sounds like your mouse wheel button is broken.

I’ve encountered many bugs and weird situations, and “unfair” instances etc, but this just sounds like a “bouncing” mouse wheel button (default for melee attack and charge).

I’ve had shite experiences with charging and Melee as well, and they’re always either my mouse, my skills, or someone else’s skills.

Configure MiddleMouse or Wheel button to another button, that should work.

my bots (not active) do switch. I dont like when I go to another soldier and they are holding a secondary weapon.

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Are you sure that they did not recently USE that weapon? Rare, as it is: Once or twice, probably by accident, my anti-tank dudes actually tried to shoot enemy tanks with their secondary AT rifle or Sturmpistole. :eyes:

Although, the thought that they switch to .22 caliber mini handguns when facing heavy armor is more funny! :rofl:

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I see the issue mostly with guerillas, I tote a shotgun as secondary weapon. When I switch after one dies, they are holding the shotgun, just about every time on Japan

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Could it simply be the better weapon? The shotgun I remember on JAPS was effing cool. :eyes:

I guess because of hit power, never thought of that

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Yeah, hitpower and shots per minute (rate of fire), coz on shorter distance, shotguns can stop incoming troopers. :partying_face:

I reset controls and this bad beavoir as gone.
Thanks for tips.
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