Currently the number of spy players in the game has increased. It breaks the competitive gameplay completely, and greatly damages the game, since I don’t deny that it’s something that happens on both sides equally. In addition, it leaves out players who want to join the game and play, instead of being just cheaters at the devil level.
As simple as using a multi-account, to access personalized games and view the enemy’s map, with the exact and real-time location of the enemy at every moment.
It is easy to discover this in two ways, on the one hand many AFK players, or with almost zero movement in protected positions.
25 players in game, but only 10 to 15 players on the move appear on the map. Used mainly by tanks and aircraft to locate other enemy tanks.
Only solution easy to implement: Completely remove the map from the custom game mode, and any long-distance indicator of the location of players of the same team.
Explain the process: How you run more than one instance of Enlisted on your computer at a time, and how do you bypass the inactivity boot?
Bots tend to sit on the objective.
The effort required to pull this off is unviable. Especially when the maps are so small that you can see all the enemies from the objective, and considering custom games aren’t taken seriously.
The process is extremely meticulous, complex and almost impossible to perform, and is divided into the following extraordinary number of steps.
Log in with another account, either on the same computer or on another computer.
Join the enemy side in the game with the spy account (Custom Game).
Move the soldier of the other account from time to time. Doing an extremely complex hyperbolic mouse movement.
After performing the above extremely complex and inefficient steps, you can see exactly the real time location of every single enemy on the map. Including tanks, vehicles, cannons and rally points.
is it possible? yes
does it happen? maybe, but probably not
how often does it happen? if it happens it is probably very rare occurrence.
simply to do something like this you would need couple of things. 2 computers (although technically possible on 1 high end computer with VM, it would affect performance), VPN (cause it would be easy to ban someone with constantly same IP that are in opposing team) and some kind of anti afk script. even with different IP, it could still be detected rather easily unless someone constantly makes new accounts to cheat that way (still detectable, just relatively harder), but at that point someone is wasting too much effort on the game.
much easier solution would be to pay for radar hack that is basically undetectable and can be run on separate machine without joining other team.
It is very common in Hell let loose. People are using two computers - one to play the game and shooting the artillery and the second - to join enemy team and know location of enemies.
They are using macros inputs to dont get kicked, or just lay on the ground and pretend that they are sniping.
example you have shown is botting for xp and while shitty thing to do, it isnt cheating exactly.
joining game on opposing sides to gain advantage for map info is rather easily detectable cause
you are playing against same players constantly
you are playing against same IP
you are playing against new accounts constantly
and there are much better alternatives with radar hack that is undetectable (reads your network traffic and can recreate it on another computer).
any cheating that is easily detectable isnt worth it for f2p grind game cause you are using lots of time to progress your squads just for them to be deleted in an instant. easily detectable cheaters usually play f2p game with no grind like cs2, valorant, fortnite, warzone, or pay once game like battlefield, cod and maybe HLL (idk about progression there)