The current event mode has too many critical issues!

  • Yes
  • No
0 voters
  1. Soldier weapons and abilities are subpar.
    The weapons provided are unupgraded stock versions, and the stamina pool is ridiculously low. Furthermore, the bolt-cycling speed is painfully slow. In a WWI-themed mode where rally points do not exist, having insufficient stamina creates a very frustrating experience when navigating the map.

  2. Tank climbing and off-road mobility are abysmal.
    This is a point I have suggested before: environmental obstacles hinder tank movement excessively. Destructible objects do not break easily under the weight of a tank, and once you fall into a shell crater, it is nearly impossible to get out. Crossing trenches is also unnecessarily difficult. While I understand the slow historical speed, poor off-road performance only adds to the player’s frustration.

  3. The TTK (Time to Kill) feels awkwardly dragged out.
    Due to the map layout (long distances between spawn points and objectives) and the issues mentioned in point #1, the pacing of combat becomes excessively slow. To make matters worse, the spawn cooldown is too long for this type of mode! Most players expected frantic, close-quarters trench warfare, but the current event feels like a repetitive cycle of long-range sniping and slow deaths. Please shorten the distance between spawns and objectives or reduce the spawn cooldown.

  4. Event missions do not align with the mode’s theme.
    The number of capture points is too small, and they are excessively difficult to take. Despite this, there are event missions that require a high number of captures. When the mode itself isn’t fun and the missions are overly demanding, it creates a negative synergy that discourages play.

This is such a wasted opportunity for what could have been an amazing WWI experience.

6 Likes

yes indeed.

we all know its kind of historical, but this guys really think can cap points under unlimited artilery, bombers, gases?

if we have rally, bots and limited arty call? just like normal games, yes. it prob easy task.
but jeez. oneman squad, unlimited campers, and ez die? hell no.

2 Likes

Points are also an issue, to get rewards requeres playing the game all day, its insane

(I do like the event, just some issues)

4 Likes

This is absolutely terrible. It seems like most players in the game are just masochists for DF.
What game would have players climbing out of the trench 10 times, dying 9 times, and still be happy?
In the end, they don’t blame the devs — they blame others, telling themselves this is just like Battlefield 1. That went on for years, and now you’re gonna drag this slow-paced crap out for years too.
Oh, I’m so enjoying this. I don’t even want rewards; the event itself is the reward or whatever.
I look down on them so much.

I’d rather play War Thunder and Battlefield 1 — at least they have fast pacing.
Solo mode can go to hell. I want squad mode back.

1 Like

It seems War Thunder players are complaining again. I’ll just say this: this campaign isn’t some Western fast-food trash game; it’s a genuine WWI historical experience. The pace is slow because WWI was the dawn of modern warfare. Without this dawning war, there wouldn’t have been the rampage of mechanized forces in World War II. If you think Enlisted isn’t fun, go back to War Thunder and play your nuclear bombing campaign mode. I really don’t understand why you Cold War enthusiasts keep coming to Enlisted to cause trouble. We were supposed to be minding our own business, but you insist on calling Enlisted, a WWII military history game, completely worthless.