I know the angry kids will cry and scream, but that’s not right.
What I see most in games is the comfortable position of farming. Someone picks up a tank or an airplane and farms endlessly, without putting in any effort, doing practically nothing.
I’m not going to flood you with pictures, but I have plenty that show that tank and plane players farm very quickly.
Angry kid screaming: “but if they’re killing, it’s because they’re helping”.
Not always. Not most of the time. If it’s to attack or defend a position, they don’t attack those positions, they attack where the soldiers accumulate, which gives them the most very easy kills.
More kills, more points, which makes the player always come first.
The problem is that anyone who plays with soldiers will have easy kills. To defend or capture a position, you’ll always be the enemy’s priority target and you’ll always die quickly.
Fewer kills, fewer points.
But the ones defending or capturing aren’t tanks or planes, but soldiers, who are in the carnage getting their asses kicked. And I’m not even mentioning unbalanced games here.
I think the best player should be the one who fulfills the game’s objectives the most. Because if that’s the case, I’ll get a tank, sit in the gray area and farm the whole game. I’ll come first and get the bonus that the OTHERS WHO REALLY FIGHTED won’t get.
Thank you for reading this big post.