Either I’m in a tank, or for some reason no one is screaming about the new machine gunners in Moscow having an engineer with a machine gun who can build a cannon, a machine gun nest, and a AA.
Sorry, but what the?
People have asked to make donate units in composition equal to the usual, but we get 5 machine guns in the unit (recall in the normal unit only 3), one of which is an engineer, which violates the rules of the game in terms of specialists. Why he can build structures that are only available to the engineering squad.
This needs to be filled with feces, otherwise in a month there will be 9 guys with machine guns, among which will be 4 engineers, 3 anti-tankers and 2 radio operators, with accelerated artillery and all the buildings.
Make donation squads equal to regular squads, without going to one side or the other.
If you miss it, it gets worse. It seems to me that donate squads should be strictly the same as regular squads.
The main specialists will have special donated weapons, and additional soldiers will have the basic weapons of this campaign with 3 stars and the player can replace them with any weapon available for that class.
Because they are not p2w and no one care of another premium lmg squad, free squad lmg are better and more spammable
5 machine guns instead of 3, one of which is an engineer that can build a cannon is not p2w?
I note that Lewis has 1 more disk than any other machine gun, making his ammo 150 instead of 100, as it should be
Lewis is worst than the dt-27 how you can call her p2w? Premium squad have only “rare” equipment thats it
MG 13 premium is p2w. I can defo confirm it. Bought it and using it.
For this reason there are 5 in the squad and there is an engineer, which violates the rules of the game on structures?
I think this is nonsense. First of all, it devalues the previous squads, which turns out to be useless, and secondly already stands out a lot against the 3 regular machine guns. Especially in Moscow, where there are a lot more bolt guns than in other campaigns, and good machine guns appear at level 21
Mg 13 is even in free squad the premium one have extented magazine but of you want a really op lmg try the mg30 or polish bar
Either way, the point still stands that Premiums Squads should be customizable like regular squads. The only incentive to buy a Premium Squad is if you’re going to try and max out the campaign (which makes the squad level of your other squads lower since you’re focusing on the premium squad for campaign level) or if they try to make it overpowered, like OP is arguing. When I buy premium squads, I buy it to collect it, I would still like to level it so it would have some gameplay value and be worth the price of the squads.
Part of it is that those sorts of details, like “Hey this squad has a special engineer that acts as if they were in an engi 2 squad” isn’t exactly clearly stated for people who don’t actually take the squad out for a test. Also things like accuracy, which is an important metric for rapid fire weapons, is hard to figure out without using it.
If they are starting to give premium squads special engineers in addition to high specialist count, then yah, that’s pretty bs. The weapons themselves are harder to quantify, however.
It’s not about magazine. It’s about what @5537424 said (sorry about rage last night btw Ralin). 5x people with machine guns and one of them can build everything what eng II squad can. It’s literally p2w. Even Quadro said it on his twitch stream.
Having premium squads be relevant to gameplay instead of 100x worse than freemium squads is not p2w. cope harder, learn to play, stop blaming extraneous circumstances for your suck
King on unbiased is back. Don’t worry, he is f2p so he speak truth.
does not violate any rules the squad is not p2w do you want a p2w squad? in the alpha of enlisted you could squad with 9 premium lmgs, currently even if in the new squads there is one more person the weapons have been retouched to be equal to the free ones
Well, I’d way that free ones obviously were better before. But now, after introduction of those two squads, it’s not that obvious anymore.
Free one can have max 3 LMGs. Premium one can have 5.
Biggest flaw of previous premium squad was the lack of engineer. Those two have him. And he is even better than the standard one that could be included in the free squad because of all The options available (AA, AT gun, MG nest) And of course he carries bloody LMG for unknown reason.
In terms of composition free squad can give you: radioman or second engineer nad sniper or AT gunner. I wouldn’t way that those are bigger advantages than 2 additional LMGs.
Premium squads were overnefed. And they should be fixed. But not in such way, because it is getting dangerously close to their CBT state.
Haha, I remembered. I often swear at the team, too. Unfortunately except for me and you no one had engineers apparently, so with respawns was tight. I just didn’t have time to put them up, I don’t have a rolling squad and I got killed several times by the only engineer. Now I’ve equipped better squads.
Don’t feel bad, I’m not offended, you played well.
That’s not what’s being argued, but I guess reading is hard. The issue is that there is a Engineer that can build structures equal to an Engineer II, and he also has a LMG, which no Engineer can have in any squad.
the fact remains that with the current dispersion and the broken bipods outside of a few lmg all of them are useless except to do the rambo 10m away and if I want to do rambo I use a smg
I think they’re arguing that they don’t want it heading towards that direction. Also, making premium squads equivalent to normal squads in term of mechanics have been asked for for months by the community with no response.
Then by your logic all LMG squads are useless (with what I disagree, imo LMGs are still very viable and dangerous weapon). But still new premium one is better than the free ones.
Lol, premium squads have to follow the general rules.
If today the norm is 5 machine guns, one of which is a cheater engineer, tomorrow the norm for a donation squad will be 9 machine guns.
Developers stubbornly refuse to equalize the compositions of regular and donate squads, instead doing some nonsense.