To me, this was a major misstep with balancing it. Yes, the dispersion is a lot better now, but it still doesn’t change the downright awful TTK at BR5 compared to other rifles. Also, all the other high BR ARs got dispersion buffs as well including the STG, AS-44, both of which got even better dispersion values than the MKB, which just completely took away any meaning to buffing the MKB to being good enough for BR5. I’m quite disappointed with this.
I used the base values since I don’t have any progress on my PC account btw, but all 3 guns have the same upgrades so all would have 15% less dispersion. For reference, current dispersion values for the previously mentioned guns are; 53 for the MKB, 46 for the STG, and 39 for the AS-44.
Words cannot describe how long i have waited for this. Now all that remains is giving the standard japanese tan army uniform for purchase instead of locking it behind premium tanker squads
It wouldnt be DF if for no reason the russian one wouldnt have for some wierd reason way better dispersion again as the axis counterpart…
fucking bias showing itself again…
And where is the fedorov MG?
It also functions just like a SF rifle with enhanced damage so it also should have its recoil control nerfed or otherwise recieve normal mg damage if it isnt supposed to be an SF rifle aswell…
Are you and the devs planning on removing the bodyarmor damage reduction or making it have a debuff, or making it available to assault engineers. Anything at all?
The preliminary patch notes are not yet complete (hence the “TBA” on them in a few areas) - there will be a lot more added for “Graphics” as well as “Locations and missions” subcategories, plus a number of extra things in other categories!
Some other notes, in case they have been missed:
Event slot was changed, both free special slots will work with premium and event squads.
Saboteurs are not available on the test server.
Daily login changes are missing from the preliminary patch notes at the moment, but they are on the test server.