Testing the "Hidden Threat" update

sad that i cant touch the test server :sob: my pc with its 4gb of Vram aint gonna make it

perhaps you developers should consider on optimazing your game so people with potato pc like me can play it without needing to do milimetrical stuff for just getting lest latency and 1 more fps?

Also is the new chi ha supposed to be unable to turn on the spot despite every other chi ha beeing able to do so?
The new long gun drives just like a car which is just utterly terrible.
Even if you ignore the terrible ammo split it is almost unplayable like that.

F2Ps can finally use one plane and one tank through this addition!! THANK YOU, GAIJIN. You finally did something of positive value for once!!!

8 Likes

This sounds kinda nice

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Why would you steal capes from default outfits from premium APC crew in Stalingrad.

current version has cape by default + 3 other can be bought

1 Like

Can uses of ammo boxes and medic boxes also be buffed, as it seems appropriate.

8 Likes

Wouldn’t a cape get in the way when attempting to dismount and enter the vehicle (not that it makes a difference in game).

True, but people from.both the forums and discord wants it gone! Or reworked to have a debuff. Or only available to the assault engineers

3 Likes

Could you make this more specific, like gives us the exact percentage:
nobias
Also do helmets show their hidden damage protection?

Wait, why hasn’t the Cromwell been changed at all? It’s still stuck with a 57mm gun and placed at BR3! The 34-57 is at BR3 because it has a BR3-level hull. What’s so good about the Cromwell? It’s just a boxy, square thing—just like the Panzer IV.

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Cromwell has APCBC now, no real reason to downtier it

11 Likes

Can the Devs do one of these again where they announce their adding some weapons that are in the editor?

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Honestly lots of good changes here, would be nice…

Continuing the discussion from Preliminary patch notes for the “Hidden Threat” update:

Honestly FINALLY good battle rifle nerfs. Let there be good space for assault rifles, since these hyper optimized full power spam has been meta for over a year+

3 Likes

So that means it will be available before the Tokyo Arsenal and the Type 2 (50 rounds) in the research tree?

Whatever

Items now showing armor is great
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PS New premium squads showing Secondary weapon in the squad loadout as primary.
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Note Berdan and pistol for engineer, same for german squad

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Nvidia dlss 4.5, FSR as of 2024 still 2.0. Radeon players also play this game.

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To me, this was a major misstep with balancing it. Yes, the dispersion is a lot better now, but it still doesn’t change the downright awful TTK at BR5 compared to other rifles. Also, all the other high BR ARs got dispersion buffs as well including the STG, AS-44, both of which got even better dispersion values than the MKB, which just completely took away any meaning to buffing the MKB to being good enough for BR5. I’m quite disappointed with this.

I used the base values since I don’t have any progress on my PC account btw, but all 3 guns have the same upgrades so all would have 15% less dispersion. For reference, current dispersion values for the previously mentioned guns are; 53 for the MKB, 46 for the STG, and 39 for the AS-44.

Screenshot 2026-03-18 122842
Screenshot 2026-03-18 122823
Screenshot 2026-03-18 122950

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Words cannot describe how long i have waited for this. Now all that remains is giving the standard japanese tan army uniform for purchase instead of locking it behind premium tanker squads

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It wouldnt be DF if for no reason the russian one wouldnt have for some wierd reason way better dispersion again as the axis counterpart…
fucking bias showing itself again…

11 Likes

I don’t see the options:

“fixed pathetic matchmaking”
“removed constant uptiering”
“added campaign selection”
“improved map rotation”

8 Likes