This topic for me is something thats bothers me alot let me explain why.
Some Trees are destuctable but some dont making Tanking a mess since you never know if the tree will fall or not. The problem for me is now that Tanks playfield is limited thanks to trees on the other hand if i could just plow through a whole forrest over time leaving nothing behind, tactical positions will be deleted from the map. Since Object desturction is in the game for some parts what you guys think about this should bigger tanks be able to cut all trees down or should this stay limited? And if so you think this should stay limited do we need to make it more clear to the playersbase what they are able to do and what not?
I tried this now on many Targets and the kill time to cut a Tree fluctuates like crazy some taking only 2-3 seconds some taking up to 15sec and other flat out wont fall over ( and were talking about the same tree/height/thickness on the same map )
(you can’t actually cut down trees with it, I suspect. Haven’t tried tho!)