Tank spawn idea

There need to be at the most 4/5

1;armored personnel carrier
2;light tank
3;medium tank
4:heavy tank
5; light infantry support vehicles

Two or one of each? And increase infantry spawn

you mean like in the game simultaneously? sure if servers/maps/playercount would got greater per game

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It’s difficult to classify light/medium/heavy because tanks with similar weight could be in different categories. I think not categorizing them is better, so:

  1. tank
  2. light infantry support vehicle (including APC)
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I would still have 2 tanks, but in addition, also have 2 separate spawns armoured cars and APCs and make them a separate class to tanker such as “Mechanised” or something

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This is an oft-overlooked feature that needs to be implemented. We know its possible from the Winter War custom server

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yea, man i’d just wish this game would become this winter war custom but like better :laughing:

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It truly is “the way its meant to be played” , hope devs have hopped on it to check it out

well, devs should have this on their mind since the start, otherwise it’s not gonna happen i guess.
there’s high hopes tho, this games has mechanics that simply don’t fit in current gameplay maybe there’s a reason.

what i mean is devs are def not the people that get inspired all of sudden, this is a LONG proces. you get it

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I understand. I was just thinking about this from the “arcade” argument from the other thread.

The game is anachronistic. Meaning it has mechanics to provide engaging, long distance AI-asssited battles but with small maps and CIRCLE CAPTURE ZONES it turns into a CQB nightmare lol

I hope devs know what they want the game to be in the end

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my thoughts are exactly like yours. I don’t like current cluster, can’t understand that people are fine with this, and not because i want them to play my way, it’s just like enter a car and ride 10km/h… you know that car is able to go much faster, and this game is able to deliver muuuch more as well.

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