T-28E machine guns converted into peashooters

Just wondering if its just me with this bug, MGs on the T-28 have been turned into actual peashooters. As in I mag dump a down guy with a solid 10-20 rounds and just jerk a bit.

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Sounds like the M2 Browning too. Lol

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Because only infantry can have MGs without artificially lowered dmg and without overheat.

Infantry mains would call it a proper balance. In my humble opinion, it’s just pure joke.

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Ah begone with the complete cope, ive had no issues with vehicle MGs in the past, though I do think 50cals/20mms should be hitting far harder.

But no this isnt just like shooting rubber bullets, my bullets are made out of marshmellows or some shit, like 30+ rounds into a stationary target, not even a scratch on him.

Well, in that case, you should report it to CBR as a bug. :man_shrugging:

T-28E worked just fine for me yesterday, maybe the update messed with the MG damage, but I doubt that.
I think it’s more likely that the servers are overwhelmed with players and synchronisation is slow.

See it might have been that, but its just the MGs on the T-28E. No other weapon is acting like that

I confirm, T-28E machine guns currently deal 0 damage

@Euthymia07 @MajorMcDonalds @James_Grove

It’s already known and reported on CBR. You can press “I have same issue” button there.

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Already 32days passed and DF did nothing about it.

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Well it’s not Mad Hans Fuhrer Road skins or deonic decals or adding another fake weapon, it’s WW2 stuff so DF don’t care as expected.

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yeah its terrible, like how hard is it to fix MGs?

“Balancing”

Not completely true - I killed a couple of soldiers with T-28E MG fire over 5 or 6 games yesterday…

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Ive killed a couple too, but it certainly is buggered

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Maybe they have increased the damage from 0.00 to 0.01 since then, because when I wrote my post I had a 0 MG kills game.

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I know for a fact its mega bugged, muiltiple times since i first reported, in fact all times i think, full 10 seconds of fire all landing on a downed german, not a single kill, just them jittering and jerking like a madman

whats the problem with its MGs dealing normal damage? Germany has Panzer III N which has insane anti infantry power, Soviets having a tank with multiple MGs isnt gonna make the tank OP, rather it would make it unique.

I mean tbf even with the MGs Broken, its still really powerful, like it can one shot anything it faces, a decent reload, a good HE round and AT rifle proof, the only place it struggles is trying to support an attack onto a point as its kinda fucked once infantry begin to swarm it.

I doubt its intentional, its just a really dumb bug that should have been fixed a month ago.