Well, I will list here what I see as being generally accepted as the main issues of the game right now:
The bot AI
Really, the main issue of the game in its squads form (and main area for general improvement). Bots right now can’t watch your back, they can’t take cover from air strikes and deal with vehicles adequately, and the orders system is very rough. Having more functional bots that you could rely upon would greatly improve the quality of the game - it would make it more challenging (realistic and harder to take down enemies) and less frustrating (your bots don’t die en-mass and actually help you).
- Planes are OP
Really. People who play with planes are always the first place in their teams & get much higher scores and kill-counts than people playing as literally anything else. Each bombing run kills some 10 people & can wipe out entire squads. It is an extremely frustrating aspect of the game right, and also unrealistic, as air support would focus on buildings and vehicles, not waste large bombs targetting scattered infantry on an open field.
- Lack of chatting and interactions with other players
Lobbies are non-existent. Chatting in the game is very limited & there is no end-game chat after the matches. Voice chat is non-existent. Player/Community interaction is very limited and the game feels rather empty, especially as you’re also playing with bots on squads, sometimes it feels like you’re playing a single-player game against AI and not real human being players. Nobody adds people as friends & so forth.
- Explosive Packs
In the game right now, every soldier carries an explosive back - because it is simply the best (to kill both players and vehicles). Nobody uses grenades or molotovs, because the explosive packs are clearly superior, and rather overpowered. Every soldier carrying such a highly explosive pack is not realistic. And while most people probably enjoy throwing explosive packs, they really need some balancing. Their use really should be focused against vehicles and structures, maybe reduce their damage radius to players in comparrison to grenades? Anyway, they need to be made more rare (maybe make them exclusive to certain classes, such as bombers, troopers, etc. or make them more expensive. One suggestion would be to half the prices for grenades to make more people buy them instead of explosive packs).
These are, I think, the main issues with the game (which is overall, very good right now. It will be awesome to see what new improvements await). Another thing that I think is an issue is that artillery has been too nerfed in the last patches, to the point of uselessness. Some of these changes really need to be reverted to make artillery/radio operators viable again (One suggestion would be the removal of the 5 second delay - while the red dot appears instantly, which gives the enemies much time to run or take cover, making artillery kill very few people).
