when more than one player is make team, even have 3 more planes squads.
1 minute spawning even 5 minutes cd just not working.
one cycle of suiciding (4 playes) take even over 5 minutes.
when more than one player is make team, even have 3 more planes squads.
1 minute spawning even 5 minutes cd just not working.
one cycle of suiciding (4 playes) take even over 5 minutes.
i mean, it would work.
because done once, you will not make it twice unless you like " playing " 3 of 4 time of your match in a loading screen.
many of the time, they just suiciding in order to killing enemy tanks.
just like morden missiles in WW2 which make the game experience bad
the increase of spawning cd cant fundamentally resolve this problem. just make it happens less frequency
and so a spawn point credit system?
you already discussed about this matter back in CBT/CAT.
and yet, people as far as i can see are still not coinvinced.
so…
yeah, if you ask me, i’m not one of those type of person " mY idEA is BEtteR thaN yOur "
but i think it would be an appropriate solution.
because:
A you haven’t really gone in depth and it’s somewhat of a generalized post.
B suggesting something similar to WT in a squad based game it’s out of question because of trilions of factors that makes you not even being able to play what you grinded for ( reminds of something lol )
i remind of this topic! its a good idea.
Every time i back to play this game. I always easy to feel some kind of game experience limitation.
Certainly there are some funny things in this game different from others. But funny just go away quickly and leave me only boring. just like color picture fade into black and white.
I really wants more intersting things can play in the game.
Agree.
make a redeploy point where you can redeploy as a infantry.
After the CAS, if you arrive redeploy point successfully, refund some of spawn point. (half, 75%, whatever)
This incentive makes player must not suicide with plane.
The redeploy point really a good idea. i have patch this idea to the main content #1.
Quit camping in tanks in gray areas. Thats most of the suicide planes I see and honestly I dont care. Sit in a Panther in the gray area? Kamikaze. T50 across the Quarry? Kamikaze. Until they give us solid counter AT weapons it will continue as most new players have a plane with bombs
Many counter this with “my grey area is not the same as your grey area, how would I know that I’m camping OoB?”
The answer to that question is “if you don’t have a nearly constant stream of infantry throwing TNT packs at you…you are OoB”
and news flash its mostly premium doing it by the way there the only ones to get multiple planes or tanks
f2p players only get 3 infantry squads and 1 vehicle slot
Only Japan should be allowed to kamikaze
i think even japan shouldn’t allow to suicide using planes in game too.
but we can reduce the spawn point punish if we do have the spawn point system
Penalties for suicide crashes must exist.
But another important thing is too little opportunity to use AA cannons in the game. Engineer-built AA cannons act more like meme weapons than a real threat, and 9 times out of 10 I’d build an anti tank one rather than AA. So the problem also exists because there should be more ways to shoot down planes then defending on the ground.
As well known, anti air gun is a anti infantry weapon first than anti air.
when i build a AA most of the time i use it to kill infantry. its good and fun.
Hey little bugger…
stop giving the snails idea to milk us.
We dont need a cost system copied from HnG or WT.
How do you distinguish between suicide and just crappy flying?
When your tank is blown up not by an airplane bomb, but by the airplane itself 3,4 or more times in a row
Kamikaze planes are the counter to tanks camping in the grey zone.
Because I was bored, I tried them for the 1st time today……no more tanks spawned to camp and farm cheap kills after I destroyed 8-10 tanks……Get rid of suicide planes AND tanks that camp OoB.
Planes crashing, even into infantry, cause no damage, just a lot of fire and noise….no bombs, no damage