Currently, the motorcycle is a gunner position at spawn time.
However, for smooth motorcycle operation, it is necessary to change to the driver’s point of view, and the driver’s point of view is also seriously high, making it very difficult to operate.
Therefore, I think that the spawn point of the motorcycle squad should be the driver’s seat, and the viewpoint should also be lowered to the position where the motorcycle handle is visible so that it can be operated smoothly.
As for the new poll to move motorcycles from vehicle slots to regular infantry this expands a bit more on that subject.
It does not seem fit for the motorcycle’s to take the place of something as powerful as a tank but a motorcycle is still a vehicle and can be powerful in its own ways.
I suggest 2 vehicle slot types
1: heavy armored / aircraft slot like we have now.
2: motorized infantry or light vehicles, like halftracks trucks bikes and jeeps that way there can be motorized infantry and armored units in the same lineup.
Why?
This would clear up future issues of having only vehicle squads of a sort in your line up and break it up so people can still have heavy strong vehicles like a tank and be able to take out their bikes and still require some regular non motorized infantry. This seems to me like it would be more beneficial for projects that will come later down the road.
A possible way you could implement it is with
1 heavy vehicle squad (or what ever name is best suited for it)
1 motorized infantry squad (optional)
2-3 regular infantry squads