Suggestion more complex injury system

I thought it would make things interesting if we could have a more complex injury systeme like if your soldier receive a bullet to the leg you fall on the ground stop the bleeding then you have trouble running and a less steady hand because of the pain and stress. depending of the body part that get hit you would receive a certain number of penality like: aiming, running, difficulty to jump over fence or reloading…

10 Likes

absolutely yes. but maybe not too extreme.

5 Likes

No, TTK in Enlisted is already fast enough and there’s already an awfully annoying mechanic where you have to crawl to cover and heal when downed. I see the reasoning behind what you say but I’m not interested in it.

1 Like

+1 would be nice if Enlisted would be more realistic.

3 Likes

immagine

Who knoes.

to be fair, i would leave as it is right now. but maybe it’s just me. we’ll see in the future.