Suggestion For NPE (New Player Experience): Enlisted New Player Boot Camp Event

Goal: Improve New Player Silver Income

  • Introduce New Players to Various Aspects of the game and Reward Them Heavily
  • Familiarize New Players with Events as a way to Reward Self

25 New player focused challenges, Large Silver Rewards, and 1 Starter Event Squad All For Free Per Faction

  • All Challenges are listed and visible in the New Player Event
  • All Challenges can be completed in any order
  • No Time Limit … Disappears once finished for that faction
  • Doable By Existing Members too :smiley:

Challenge 01: Get 10 Kills using [Nation] = 1000 Silver
Challenge 02: Spot 3 Tanks using [Nation] = 1000 Silver
Challenge 03: Capture 1 Point using [Nation] = 100% XP 3 Games
Challenge 04: Get 10 Kills with a Rifleman using [Nation] = 1000 Silver
Challenge 05: Obtain a new squad using [Nation] = 5000 Silver
Challenge 06: Destroy a Gun Emplacement using [Nation]= 100% XP 3 Games
Challenge 07: Get 10 Kills with a Medic using [Nation]= 1000 Silver
Challenge 08: Bayonet Charge while using [Nation]= 1000 Silver
Challenge 09: Get 10 Kills with a Sniper Rifle using [Nation]= 100% XP 3 Games
Challenge 10: Obtain a new squad using [Nation] = 10000 Silver
Challenge 11: Build a Rally Point using [Nation] = 1000 Silver
Challenge 12: Get 10 Kills with an Engineer using [Nation] = 100% XP 4 Games
Challenge 13: Build 5 Structures using [Nation] = 1000 Silver
Challenge 14: Get 2 Grenade Kills using [Nation] = 1000 Silver
Challenge 15: Obtain a new squad using [Nation] = 5000 Silver
Challenge 16: Get 10 Kills with an AT Gunner using [Nation] = 100% XP 3 Games
Challenge 17: Destroy 1 Plane or Tank using [Nation] = 1000 Silver
Challenge 18: Get 10 Kills with a LMG using [Nation] = 1000 Silver
Challenge 19: Help Revive or Heal a Teammate using [Nation] = 100% XP 3 Games
Challenge 20: Obtain a new squad using [Nation] = 10000 Silver
Challenge 21: Obtain a Battle Hero Award using [Nation] = 1000 Silver
Challenge 22: Get 10 Kills with a Tank using [Nation] = 100% XP 3 Games
Challenge 23: Get 10 Kills with a SMG using [Nation] = 1000 Silver
Challenge 24: Win 5 Games using [Nation] = 1000 Silver
Challenge 25: Complete Tier 1 9/9 using [Nation] = 25000 Silver
*** Complete 25/25 = Nation’s Training Squad ***

Introducing the Training Engineer Squads:

  • Replaceable Primaries
  • 4 Engineer I + 1 AT Gunner I
  • Comes Pre-quipped With Fully Leveled Weapons (BR II)
    • USSR: Winchester M1895 w/ PTRS 41
    • US/UKC: Ross Mk. III Rifle w/ M1 Bazooka
    • Axis Europe: Mannlicher M1895 w/ Sturmpistole
    • Japan: Type 99 Rifle (early) w/ Type 5 Rocket Launcher
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Completing these tasks can earn a total of 272k silver, hmm, quite a decent amount.These silver can almost enough to make beginners equip level 1/2 soldiers and non upgraded weapons all the way up to br5.

If I were DF’s event planner, I will reduce the number of tasks so that I can give new players lot of silver at once, such as 20k, to ensure a minimum gaming experience.Then I would change these generous rewards (such as 5k or 10k silver) to some fancy things, such as some mission limited BR1/2 smgs, special painted novice vehicles, and a 3-day advanced account, etc.

These things are definitely not as valuable as 5k or 10k silver, but they will make new players feel like they have made a profit, and then DF can still use their low silver coin income to continue extorting them, Let them gradually become DF’s silver slaves or premium users. :smiling_imp:

272k while a decent amount eats up fast. you are filling 16 squads remember … even with the Event squad coming fully equipped that is 12 squads about 20k per. Considering that just 7 new tier 1 soldiers is 21k (remember, new players don’t have a reserve, they need to fill these new squads). 272k bonus should help a lot adding onto what they get from battles and achievements to at least get some decent level 1 - 2 BR gear equipped loadouts or some full loadouts on 1 nation (their main?).

Remember also, that the main goal is to increase player retention by giving them a great thing up front to establish their loadouts so they have at least full loadouts to grind the rest with.